
Temptii
Joined: Jul 21, 2009
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Posted: Jul 23, 2009 01:34 AM
Msg. 1 of 3
I just converted a base from a .gmax, to .obj, to .3ds files.
I imported the 3ds file into my map, set the IDs of the faces, and added a multi/sub object to it but the images aren't displayed on the base, the base is just solid white. I did set it to view map in viewport and the same multi/sub object was applied to a beam emitter base and it worked fine. I've tried it with both the 3ds, and the obj and I get the same result.
Whats wrong? I did get an options prompt when I imported the .obj file, should I have set something?
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Temptii
Joined: Jul 21, 2009
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Posted: Jul 23, 2009 11:19 AM
Msg. 3 of 3
Sweet, it worked. Thanks goyanks.
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