
Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Jul 17, 2009 10:44 PM
Msg. 1 of 8
Change the grenade velocity to 15 or something.
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 17, 2009 10:55 PM
Msg. 2 of 8
? if the ai doesnt thro grenades then how does changing the velocity of the grenade that the ai's not throwing help make the ai throw the grenade. my flawless logic at work lol
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 17, 2009 11:10 PM
Msg. 3 of 8
If the velocity is less than 1, the AI will not throw the grenade.
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 17, 2009 11:14 PM
Msg. 4 of 8
good to no
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FtDSpartn
Joined: May 1, 2009
Verified AI.
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Posted: Jul 17, 2009 11:36 PM
Msg. 5 of 8
Change the velosity,thats how fast they throw it,and if the friendly fire checking is on,then they wont throw a grenade because it will land right under him.NVM,^ you posted same time as me. I the stimuli set at Seek Cover or In sight. Edited by FtDSpartn on Jul 17, 2009 at 11:37 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 18, 2009 12:05 AM
Msg. 6 of 8
Only for AI following. Otherwise, leave it at A.
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 18, 2009 12:18 AM
Msg. 7 of 8
um any ai scripts needed?
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 18, 2009 04:28 PM
Msg. 8 of 8
ok i'll try that
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