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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »gbx model importer wont work

Author Topic: gbx model importer wont work (9 messages, Page 1 of 1)
Moderators: Dennis

abear777
Joined: Jun 22, 2009


Posted: Jul 16, 2009 08:51 PM    Msg. 1 of 9       
im making a map with gmax and im trying to find out how big i should make my bases by importing a gbx model but gbxmodel importer wont work

when i run script and click on gbxmodelimporter i get this error: -- runtime error: Feature not availible: "new script"

when I exit out there is just a text window
that says this
--**************************************************************************************
--* GBXMODEL importer script for Max v5+ and Gmax version 1.0+ *
--* by JamesD *
--* Special thanks to Grenadiac, Viperneo and Bobindashadows, without them *
--* this script would have not have been possible :) *
--* http://www.halomods.com *
--* Current features: *
--* - loads 1 LOD and normal model variation *
--* - loads markers (spheres) and nodes (blocks) *
--* Current bugs:
--* - Degenerative triangles are not (100%)yet handled. *
--* - Some models cause errors (reason is above) *
--* - vertexorder_array is not cleared(accounts for doubling of model) *
--* - Does not handle matrix rotations (so only nodes of simple *
--* models are rendered). *
--* Instructions on use: *
--* - Open up guerilla and open a gbxmodel tag. *
--* - Export the tag to a txt file *
--* - Run this script and open up the txt file you made *
--* - Adjust the model as needed *
--**************************************************************************************
--* Submit bugs to james@halomods.com or contact me through irc.shadowfire.org *
--* #halomods *
--**************************************************************************************
--* Copyright (C) 2004 James Dickson *
--* This program is free software; you can redistribute it and/or modify it under the *
--* terms of the GNU General Public License as published by the Free Software *
--* Foundation; either version 2 of the License, or (at your option) any later version.*
--* This program is distributed in the hope that it will be useful, but WITHOUT ANY *
--* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A *
--* PARTICULAR PURPOSE. See the GNU General Public License for more details. You should*
--* have received a copy of the GNU General Public License along with this program; if *
--* not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, *
--* Boston, MA 02111-1307, USA. *
....



I do the same thing except i press open scripot instead of run script and i dont get the error message but i just get the same textbox


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 16, 2009 09:11 PM    Msg. 2 of 9       
Use TheGhost's.


abear777
Joined: Jun 22, 2009


Posted: Jul 17, 2009 09:43 PM    Msg. 3 of 9       
that doesnt have an ms file in it
just a pdf and 2 text documants


Ethereial
Joined: May 19, 2009

O_O


Posted: Jul 18, 2009 06:28 AM    Msg. 4 of 9       
Quote: --- Original message by: abear777
that doesnt have an ms file in it
just a pdf and 2 text documants


False. I have it.


abear777
Joined: Jun 22, 2009


Posted: Jul 29, 2009 02:36 PM    Msg. 5 of 9       
then that one isnt the ghosts's


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 29, 2009 04:48 PM    Msg. 6 of 9       
It is. By the way, the first version of The Ghost's GBXmodel importer is a .txt. You can run that as a script.

Here's v2, which is a .ms

http://ghost.halomaps.org/bluestreak/gbxmodel/


abear777
Joined: Jun 22, 2009


Posted: Jul 29, 2009 06:21 PM    Msg. 7 of 9       
ok thx i didnt know that

ps. gmax started giving me stop errors

how much space of ram do i need to run gmax?, i have 0.99 gb

how do i get more
Edited by abear777 on Jul 29, 2009 at 06:23 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 29, 2009 08:06 PM    Msg. 8 of 9       
1) Get a new computer (easiest way)
2) Get a new Memory card, and manually install it, by opening up your computer, and slotting it in. Make sure it's compatible before you buy it.


abear777
Joined: Jun 22, 2009


Posted: Jul 30, 2009 11:42 AM    Msg. 9 of 9       
ok so i should just wait until i need a new computer to make a map

 

 
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