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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Phantom troubles

Author Topic: Phantom troubles (3 messages, Page 1 of 1)
Moderators: Dennis

Dark Neon
Joined: Jun 8, 2009


Posted: Jul 7, 2009 12:55 AM    Msg. 1 of 3       
So, I replaced the Covie Dropship with the Phantom in a30 but it flys way of course for the one that was set for the c_dropship. I figured a bit of it out but making the speed and stuff the same as the original dropship. I got better but it still crashed into everything.
So what do I need to do or change to make it follow the exact course of the c_dropship?

And also this,
How do I set up gunners for the dropships? Like man the turrets that it has.

Edit: I figured out how to fix the phantom going off couse.
Edited by Dark Neon on Jul 7, 2009 at 01:06 AM


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Jul 7, 2009 01:42 AM    Msg. 2 of 3       
Give it built-in gunner AI.


Dark Neon
Joined: Jun 8, 2009


Posted: Jul 7, 2009 01:56 AM    Msg. 3 of 3       
And where would that be?
Edit: is it in the unit hud interface? cause theres an actor varient there where it says built in gunner
Edited by Dark Neon on Jul 7, 2009 at 01:59 AM
Edited by Dark Neon on Jul 7, 2009 at 02:00 AM

 

 
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