
Bloody Jabs
Joined: Apr 7, 2009
It's been 4 years...
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Posted: Jun 14, 2009 09:23 PM
Msg. 1 of 2
Arggg this is so annoying.... I'm trying to compile my map but I'm getting these errors
### ERROR: Unable to find shader "coag_grass". ### ERROR: Unable to find shader "coag_cliffs". ### ERROR: Unable to find shader "elongnation_metal". ### ERROR: Unable to find shader "headlong_concrete_finished". ### ERROR: Unable to find shader "steel". ### ERROR: Unable to find shader "base_sidewalk". ### ERROR: Unable to find shader "desolation_metal_detail_a". ### ERROR: Unable to find shader "dirt_rough_dif". ### ERROR: Unable to find shader "zanzibar_concrete".
HEK was so much easier but I want to use the H2EK since it wont annoy me about degenerate or open triangles and it looks better.
What do I do shaders? I tried to create one in H2Guerilla but it was way too hard and I couldn't find bitmaps even though the bitmaps were there. Please help me.
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Garanas
Joined: Nov 16, 2008
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Posted: Jul 19, 2009 12:42 PM
Msg. 2 of 2
could you let me see where you did put the shaders, and the Material slots in 3ds max? then i can maybe know the problem.
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