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Author Topic: BlueStreak exporting error... (1 messages, Page 1 of 1)
Moderators: Dennis

MF Boom
Joined: Mar 5, 2007

I am the bone of my sword...


Posted: Apr 11, 2009 09:12 PM    Msg. 1 of 1       
Quote: --- Original message by: MF Boom

Trying to export my map, I created a water /box/ (rather than plane) so that only a certain area had water in it, and a few boxes with a +sound title...

It says No "get" function for -- etc., and highlights this line.

						append face_shader_index ((findItem geom_materials geometry_objects[g].material[face_matID[f]]) - 1)


Any idea what's going on?

Is it because of my water "box", or what? I have part of the level underneath the area where the water is, and I don't want it to have water... but I want the area above it, which is a little moat, to have water in it; just not the room below that...

Also, I created two boxes with a +sound; both boxes are part of one object, though... I didn't flip the faces on the +sound boxes nor the water...



Edit:
Disregard this. Turns out you even have to apply a material to the +sound objects. Who would've thought it'd end up being that? Oh well... Guess messing around with it turned out to be more helpful than I expected it to.
Edited by MF Boom on Apr 11, 2009 at 09:52 PM

 

 
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