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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »hey can someone help or tell me whats wrong-yes I watched tuts..

Author Topic: hey can someone help or tell me whats wrong-yes I watched tuts.. (5 messages, Page 1 of 1)
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DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Mar 19, 2009 10:27 AM    Msg. 1 of 5       
Okay I made a door larger in gmax didn't remake it and tried to give it a animation opening and it works fine-compiles and so does the model but when I load it in hobo it says object will not animate


When I use halo animation exporter it ask node count do I give it the node count of the orginal door since I just made it bigger? Or give it zero cuz in a gbx animation tag premade for me to refrence there node count is zero or blank?? I tried that and still got the same error

Sorry about posting but I've tried over 20 times and didn't know what else to do?


MissingSpartan7
Joined: Feb 19, 2009

I abandoned this forum a long time ago...


Posted: Mar 20, 2009 03:36 AM    Msg. 2 of 5       
you may need to do custom animations for it that match the model/nodes/markers

btw, i would stop using gmax soon
get 3ds 7


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Mar 20, 2009 08:38 AM    Msg. 3 of 5       
yeah but isnt 3ds max 7 only 30days?


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Mar 20, 2009 09:34 AM    Msg. 4 of 5       
Quote: --- Original message by: DarkLord0912
yeah but isnt 3ds max 7 only 30days?
That's the TRIAL... The expensive one does not have a time limit. Also, 3ds max 8 is better.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Mar 20, 2009 09:59 AM    Msg. 5 of 5       
yeah I know everyone here did not pay for it when I get enough money I'll get the student one :) hopefully if they let me...

 

 
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