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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Radiosity Issue

Author Topic: Radiosity Issue (7 messages, Page 1 of 1)
Moderators: Dennis

YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 1, 2009 07:59 PM    Msg. 1 of 7       
Radiosity is telling me I have a degenerate triangle or one with bad UVs and saying I should "see the blue error in geometry". How exactly do I see this error?


Zetal
Joined: Jan 16, 2009


Posted: Mar 1, 2009 08:30 PM    Msg. 2 of 7       
Import the WRL file.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 1, 2009 08:31 PM    Msg. 3 of 7       
Quote: --- Original message by: Zetal
Import the WRL file.


That's what I thought but where do I find the file and is it automatically created or do I need to do something to have it made?


Zetal
Joined: Jan 16, 2009


Posted: Mar 1, 2009 08:32 PM    Msg. 4 of 7       
Just run radiosity again and it should be automatically created in the halo root directory.
It'll either be debug.wrl or yourmapname.wrl


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 1, 2009 08:41 PM    Msg. 5 of 7       
Thanks alot fixed the issue, now I ran radiosity and the BSP is just showing up as a dark blue without showing my shaders?


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Mar 1, 2009 10:09 PM    Msg. 6 of 7       
radiosity_save


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 1, 2009 10:27 PM    Msg. 7 of 7       
Quote: --- Original message by: chrisk123999
radiosity_save

Thanks man I had actually just rewatched the tutorial, and realized I was skipping that step. Thanks again for the help though.

 

 
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