
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 1, 2009 02:09 PM
Msg. 36 of 43
Wait, you've changed it to multiplayer, and deleted certain BSPs. Did you delete the bipeds, scenery, Ai, etc? Did you add player starting positions, starting equipment, and netgame flags?
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HJAW aqua
Joined: Jul 5, 2008
Gruntypoop.
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Posted: Mar 1, 2009 02:13 PM
Msg. 37 of 43
i think i added everything. wait, do i have to delete things like the doors and control panels that were originally included as well?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 1, 2009 02:18 PM
Msg. 38 of 43
You have to delete the AI, the bipeds, and the scenery. Since you did a direct rip of a50, and deleted a bunch of BSPs, some bipeds and scenery will spawn on nothingness. That's a bad thing. If you just want to make it one BSP, I suggest you create a new scenario file in guerilla, and set it to that one bsp you want. Then populate it in Sapien.
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HJAW aqua
Joined: Jul 5, 2008
Gruntypoop.
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Posted: Mar 1, 2009 02:21 PM
Msg. 39 of 43
hmm, ok i have done this but there is a slight problem......everything is black lol. cant find the actual map. Edited by HJAW aqua on Mar 1, 2009 at 02:31 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 1, 2009 02:30 PM
Msg. 40 of 43
No, you typed the wrong thing into tool. But I highly recommend that you make it from scratch IF you want it to be MP.
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HJAW aqua
Joined: Jul 5, 2008
Gruntypoop.
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Posted: Mar 1, 2009 02:32 PM
Msg. 41 of 43
hmm, ok i have done this but there is a slight problem......everything is black lol. cant find the actual map.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 1, 2009 02:34 PM
Msg. 42 of 43
I know. Look around. You'll find it. Once you find it, put down a starting position on the map, so you can find it again. Remember to look up and down and all around :)
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HJAW aqua
Joined: Jul 5, 2008
Gruntypoop.
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Posted: Mar 1, 2009 02:37 PM
Msg. 43 of 43
success! i have made the map! thanks for all your help everyone! im in your debt!
Edited by HJAW aqua on Mar 2, 2009 at 02:56 PM
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