A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Dormant scripts not being woken?

Author Topic: Dormant scripts not being woken? (1 messages, Page 1 of 1)
Moderators: Dennis

Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Feb 20, 2009 07:08 AM    Msg. 1 of 1       
Ok, so I include this command in a startup script:

(wake proceed)

Then I made this script:

(script dormant proceed
(sleep_until (volume_test_objects trig_2 (players))15)
(sound_looping_start sound\music\Brutes\brutes none 1 )
(ai_place go)
)

The game says that 'proceed' is not a valid script name. What?

 

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 7:04 AM 125 ms.
A Halo Maps Website