A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »i need help

Author Topic: i need help (13 messages, Page 1 of 1)
Moderators: Dennis

Arbiter419
Joined: Feb 2, 2009

ahhhh ha ha harrrgh demon no kill me


Posted: Feb 17, 2009 03:11 AM    Msg. 1 of 13       
no.1 i asked a question how do you put a extinction pelican in a halo (combat evolved) campaing map and i didnt understand could some 1 elabourate

no.2 i found a halo ce vehicle tag 4 a covenant dropship and ive now dopne all its told me 2 in the read me can some 1 please tell me what good it is in the halo ce folders and how to use it


jacknme
Joined: Aug 29, 2008

If you see this, you must be in an old topic


Posted: Feb 17, 2009 03:17 AM    Msg. 2 of 13       
Seriously, read a tutorial. Sorry if this seems offensive but, READ A TUTORIAL!


Arbiter419
Joined: Feb 2, 2009

ahhhh ha ha harrrgh demon no kill me


Posted: Feb 17, 2009 03:19 AM    Msg. 3 of 13       
thats just it there wasnt 1 im sorry 4 the trouble but i really need help and i just wanted to know if any one knew how to help


jacknme
Joined: Aug 29, 2008

If you see this, you must be in an old topic


Posted: Feb 17, 2009 03:25 AM    Msg. 4 of 13       
For number 2, you will have to use sapien to add it, then edit your globals. Im explaining to you rather vaguely so try the Basic Map Tutorial. Scroll down to the vehicle section in the PDF and it should explain it to you.
Edited by jacknme on Feb 17, 2009 at 03:29 AM


Arbiter419
Joined: Feb 2, 2009

ahhhh ha ha harrrgh demon no kill me


Posted: Feb 17, 2009 02:33 PM    Msg. 5 of 13       
thanks lol now i need an answer 4 no.1 now lol


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Feb 17, 2009 02:37 PM    Msg. 6 of 13       
Quote: --- Original message by: Arbiter419
thanks lol now i need an answer 4 no.1 now lol


you cant put halo custom edition tags into halo combat evolved. you can mod the campign renamon released to have the pelicans. but chances are that youll get atleast one tag corrupt.


Arbiter419
Joined: Feb 2, 2009

ahhhh ha ha harrrgh demon no kill me


Posted: Feb 17, 2009 02:45 PM    Msg. 7 of 13       
i meant put one of the pelicans with the landing gear and weaps in a campaing lvl


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 17, 2009 02:55 PM    Msg. 8 of 13       
Quote: --- Original message by: Gamma927
1) Download HEK+, use it to open up Extinction, and drag all folders that you see onto the extraction cue. Uncheck "Save extracted tags list"
2) Download Zteam's campaign scripts. Search Zteam on Halomaps, and find the one that says Zteam's campaign scripts.
3) Use HEK+ to extract the campaign map that you want to edit, E.G. a10, a30...
4) Download HEK, open Sapien, and open the scenario file. E.G. for a10, go to the folder tags\levels\a10\levels\a10, and find the scenario file. Open it. It will take you a while, because Sapien has to load all the tags. Once loaded, it will open up. If it crashes, one of your tags is missing or corrupted. Once Sapien is open, click Edit Types in the Hierarchy View, select vehicles, and browse to the Extinction Pelican. Add it. Then, go back to Hierarchy View, and go to Mission>Objects>Units>Vehicles, and place it. Name the vehicle something, and set it to "Not automatically created".
4.5) Go back to Zteam's scripts, and edit the one that matches with the scenario. E.G. for a10, open up a10.hsc with Notepad. Scroll down to the part that corresponds with the time you want the pelican to be placed, and add

(object_create [pelican name])

Replace [pelican name] with the name you gave the pelican.
5) Compile scripts in Sapien, by hitting Ctrl + Shift + C, and wait for it to finish. It will take a few minutes, so grab a sandwich. Once it's done, save the scenario as something else, such as a10mod. Then, run cmd.exe, and type in

cd C:/Program Files/Microsoft Games/Halo Custom Edition.

Once the thing changes to >C:/Program Files/Microsoft Games/Halo Custom Edition, type in

tool build-cache-file [directory of scenario file]

Replace [directory of scenario file] with the directory of the scenario file. If you named your scenario a10mod, and put it in the folder tags\levels\a10, then type in

tool build-cache-file levels\a10\a10mod

6) Open up Halo, make sure console is enabled, and hit the ` button. Then type in

map_name a10mod


It will then launch the map with the mod.
NOTE: THIS IS NOT AN EASY PROCESS FOR A BEGINNER.


Arbiter419
Joined: Feb 2, 2009

ahhhh ha ha harrrgh demon no kill me


Posted: Feb 17, 2009 11:35 PM    Msg. 9 of 13       
thanks 4 all that no theres only one more problem so i do the same 4 the spirit drop ship but how do u get the targeting redicle 4 it and how do u set the camera back so u can see were u r driving lol


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 17, 2009 11:41 PM    Msg. 10 of 13       
In Guerilla, change the camera track to move the camera back. Set it to the one the Pelican has. Also, what targeting reticule do you have in mind? Basically, what does the targeting reticule look like?


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Feb 18, 2009 02:00 AM    Msg. 11 of 13       
Quote: --- Original message by: Gamma927
In Guerilla, change the camera track to move the camera back. Set it to the one the Pelican has. Also, what targeting reticule do you have in mind? Basically, what does the targeting reticule look like?


gamma i lol at you... Not in offense, but it takes at least a min to compile scripts... Im using my dads old computer and it doesn't even support halo decals or shadows yet it compiles script in half a sec.


Arbiter419
Joined: Feb 2, 2009

ahhhh ha ha harrrgh demon no kill me


Posted: Feb 18, 2009 02:37 PM    Msg. 12 of 13       
i meant the shade redicle


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 18, 2009 02:48 PM    Msg. 13 of 13       
Quote: --- Original message by: sierra117
Quote: --- Original message by: Gamma927
In Guerilla, change the camera track to move the camera back. Set it to the one the Pelican has. Also, what targeting reticule do you have in mind? Basically, what does the targeting reticule look like?


gamma i lol at you... Not in offense, but it takes at least a min to compile scripts... Im using my dads old computer and it doesn't even support halo decals or shadows yet it compiles script in half a sec.


Err... I don't get it. What does compiling scripts have to do with the camera position or the targeting reticule? But yea, it does take me a while to compile the campaigns scripts. 3 to 4 minutes tops.

 

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 1:43 AM 110 ms.
A Halo Maps Website