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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Another Lightmaps Probelm

Author Topic: Another Lightmaps Probelm (6 messages, Page 1 of 1)
Moderators: Dennis

Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Feb 3, 2009 05:30 PM    Msg. 1 of 6       

Quote: How do you fix something like this? The light map bitmap is almost entriley black as well..
I used the command "tool lightmaps levels\rawr\rawr rawr 0 0.9"
So yeah, please help.

-From Modacity, and no one really was able to help, maybe you guys can?


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Feb 3, 2009 05:31 PM    Msg. 2 of 6       
Hmm, never seen this kind of problem before, did you try running it at different quality's? Also, on a side note, I dont know what I'm talking about here, just thought I'd throw that out and see if it would help.
Edited by Lone Warrior on Feb 3, 2009 at 05:32 PM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Feb 3, 2009 05:33 PM    Msg. 3 of 6       
Yeah, I tried that. I also messed around with the actual skybox but that didn't do anything to help it.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Feb 3, 2009 05:34 PM    Msg. 4 of 6       
I have had this problem before and i never could figure out why. But, i made a new level/re-did it remodeled everything and it worked make sure your +sky material is applied and is not hidden so the +sky walls should not be hidden just to be safe unhide all in 3ds Max.

EDIT: what kind of sky are you using it might have something to do with it.
Edited by pakar45 on Feb 3, 2009 at 05:35 PM


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Feb 3, 2009 05:35 PM    Msg. 5 of 6       
Hmmm, try running lightmaps with a stock sky and see if that changes anything


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Feb 4, 2009 02:05 AM    Msg. 6 of 6       
Run radiosity in sapien?

 

 
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