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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Problem with Tool

Author Topic: Problem with Tool (4 messages, Page 1 of 1)
Moderators: Dennis

Roflcopter
Joined: Jan 30, 2009


Posted: Jan 30, 2009 03:45 AM    Msg. 1 of 4       
Hi, I'm new to making CE maps. I got this problem when I was using Tool (tool structure)

building intermediate geometry...

building collision geometry...
reducing collision geometry...
building collision bsp...
### ERROR couldn't build bsp because of overlapping surfaces (orange).
### ERROR couldn't build bsp2d.
### ERROR couldn't build leaf.
### ERROR failed to import collision bsp.
Couldn't read map file './toolbeta.map'

Can anyone help me? I'm using Gmax.


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Jan 30, 2009 03:55 AM    Msg. 2 of 4       
You did something wrong with modelling...

Remodel your map.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Jan 30, 2009 04:48 AM    Msg. 3 of 4       
^Is not a good thing to do

Use Chimp 1.6 or whatever to import the .WRL file located in your Halo Custom Edition directory. Then, you should see some orange things. Fix them up, by deleting and recreating surfaces or moving some verticies around. Try welding all the verticies by a small number.


Roflcopter
Joined: Jan 30, 2009


Posted: Jan 30, 2009 05:28 AM    Msg. 4 of 4       
I imported the .WRL file, but nothing orange comes out.

Edit: I fixed that, but now when I open my .scenario in Sapien, nothing comes out. The tutorial tells me to type radiosity_start in console, but an error saying "radiosity error: degenerate triangle [or triangle with bad uvs] (see blue in error geometry)" comes out. Does anyone know how to fix this? I know this might sound noobish, but this is the first map I have made D:
Edited by Roflcopter on Jan 30, 2009 at 07:36 AM

 

 
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