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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »CMT charecter help

Author Topic: CMT charecter help (15 messages, Page 1 of 1)
Moderators: Dennis

DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jan 27, 2009 09:23 AM    Msg. 1 of 15       
Okay I was trying to use there old brute model and was putting it in a map, after I ran tool expecting alot of problems... there were like a list fo 20 problems... So I fixed all but 3

there are so named

It says to get:brute.shader_model
:brute ammo sack.shader_model
:brute mouth.shader_model
But when I open these tags to fix whatever is in red nothings in red in any tag???


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Jan 27, 2009 12:08 PM    Msg. 2 of 15       
Open the brute.gbxmodel (or whatever the model\s is\are named) and go to bottom. It should be in red text, meaning it cant find those tags you mentioned above. Click the browse button [...] and locate the tags.
Edited by delta49 on Jan 27, 2009 at 12:08 PM


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jan 27, 2009 03:14 PM    Msg. 3 of 15       
I've checked the bottom of the shader_models there not red nothing is??

one or 2 of the shader_model types at the very bottom of the tag are empty in the very last box

Here's what tool says:



01.27.09 14:25:14 \halopc\haloce\source\rasterizer\dx9\rasterizer_dx9_widgets.c(959):

D3DERR_DEVICELOST in hr (code=-2005530520, error=<can't get description>)

01.27.09 14:25:14 ### ERROR rasterizer_widget_get_occlusion_test_result failed

01.27.09 14:25:15 \halopc\haloce\source\rasterizer\dx9\rasterizer_dx9_widgets.c(959):

D3DERR_DEVICELOST in hr (code=-2005530520, error=<can't get description>)

01.27.09 14:25:15 ### ERROR rasterizer_widget_get_occlusion_test_result failed

01.27.09 14:25:32 file_open('tags\cmt\characters\brute\shaders\brute.shader_model') error

0x00000003 'The system cannot find the path specified. '

01.27.09 14:25:32 couldn't open shader_model tag 'brute.shader_model'.

01.27.09 14:25:32 file_open('tags\cmt\characters\brute\shaders\brute ammo

sack.shader_model') error 0x00000003 'The system cannot find the path specified. '

01.27.09 14:25:32 couldn't open shader_model tag 'brute ammo sack.shader_model'.

01.27.09 14:25:32 file_open('tags\cmt\characters\brute\shaders\brute

mouth.shader_model') error 0x00000003 'The system cannot find the path specified. '

01.27.09 14:25:32 couldn't open shader_model tag 'brute mouth.shader_model'.

01.27.09 14:25:32 failed to load gbxmodel

tag 'characters\cmt\characters\brute\major\major'

01.27.09 14:25:32 failed to load biped tag 'characters\cmt\characters\brutes\brute major'

01.27.09 14:25:32 failed to load actor_variant tag 'characters\cmt\characters\brutes\actor

varients\brute major plasma rifle'

01.27.09 14:25:35 file_open('tags\cmt\characters\brute\shaders\brute.shader_model') error

0x00000003 'The system cannot find the path specified. '

01.27.09 14:25:35 couldn't open shader_model tag 'brute.shader_model'.

01.27.09 14:25:35 file_open('tags\cmt\characters\brute\shaders\brute ammo

sack.shader_model') error 0x00000003 'The system cannot find the path specified. '

01.27.09 14:25:35 couldn't open shader_model tag 'brute ammo sack.shader_model'.

01.27.09 14:25:35 file_open('tags\cmt\characters\brute\shaders\brute

mouth.shader_model') error 0x00000003 'The system cannot find the path specified. '

01.27.09 14:25:35 couldn't open shader_model tag 'brute mouth.shader_model'.

01.27.09 14:25:35 failed to load gbxmodel tag 'characters\cmt\characters\brute\major\major'
01.27.09 14:25:35 failed to load biped tag 'characters\cmt\characters\brutes\brute normal'
01.27.09 14:25:35 failed to load actor_variant tag 'characters\cmt\characters\brutes\actor varients\brute minor plasma rifle'

Edited by DarkLord0912 on Jan 27, 2009 at 03:27 PM


pakar45
Joined: Sep 21, 2008

Hi


Posted: Jan 27, 2009 03:58 PM    Msg. 4 of 15       


Did you try reading it yet?? IT says that you are missing tags so open up guerrilla and open up all the tags and fix the red text.

If there is nothing at the bottom try to redirect it to something as close as possible or use the tags that were supposed to be used.
Edited by pakar45 on Jan 27, 2009 at 04:00 PM


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Jan 27, 2009 04:04 PM    Msg. 5 of 15       
You don't open the shader_model tags, you open the gbxmodel tag. The gbxmodel can't find the shader tags, that's all, there is nothing wrong with them. Just open that up and go to the bottom.

Quote: 01.27.09 14:25:35 failed to load gbxmodel tag 'characters\cmt\characters\brute\major\major'
01.27.09 14:25:35 failed to load biped tag 'characters\cmt\characters\brutes\brute normal'
01.27.09 14:25:35 failed to load actor_variant tag 'characters\cmt\characters\brutes\actor varients\brute minor plasma rifle'


Notice how the first tag error is for the gbxmodel?
Edited by delta49 on Jan 27, 2009 at 04:06 PM


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jan 27, 2009 04:58 PM    Msg. 6 of 15       
I just checked the gbx models like you said nothings red and it's kinda hard for me to fix something without it being red cuz that could be anything


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 27, 2009 06:24 PM    Msg. 7 of 15       
Lets check one thing. Did you put it in the right folder? When you download it, there's a folder marked cmt. Where did you put it?


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jan 28, 2009 07:25 AM    Msg. 8 of 15       
I took the whole cmt folder and put it under tags\charecters...
Nothings red in the brute.biped ????


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Jan 28, 2009 08:36 AM    Msg. 9 of 15       
no, no, that won't work. Extract the cmt folder only to the tags folder. Then try it.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jan 28, 2009 10:39 AM    Msg. 10 of 15       
Okay I'll try it


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 28, 2009 10:39 AM    Msg. 11 of 15       
Quote: --- Original message by: Invader Veex
no, no, that won't work. Extract the cmt folder only to the tags folder. Then try it.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jan 28, 2009 11:16 AM    Msg. 12 of 15       
Well it worked partly though the instructions with the brute models said put it in charecter folder, there's just one problem now and thats it.... they show up in sapien but I get this error



01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader
01.28.09 10:10:47 ### ERROR incompatible bitmap type in shader

How do I fix this or what do I change?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 28, 2009 11:17 AM    Msg. 13 of 15       
Ignore. Compile map. Reap benefits.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jan 28, 2009 11:36 AM    Msg. 14 of 15       
Okay will do thanks


WOW those models are horrible all they are is a bungh over sized pop sicles just a big color anyone know were to get some better ones??

Also how to I put a gold brute in the game that actually fights not a biped??

Cuz i've already done the actor variant of the brute minor and major.
Edited by DarkLord0912 on Jan 28, 2009 at 12:18 PM


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Jan 29, 2009 01:53 AM    Msg. 15 of 15       
edit the brute actor variants so its goes to the brute commander (gold) instead of the minors and majors.

 

 
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