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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Prototypes for Map

Author Topic: Prototypes for Map (6 messages, Page 1 of 1)
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Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Jan 3, 2009 06:09 PM    Msg. 1 of 6       
I am creating a map...

http://i414.photobucket.com/albums/pp229/Igotaname/mapproto.jpg

I am looking for people that can work GMAX or 3Ds Max

If you would like to help my Xfire is Igotaname13 and =CE=N@M3

I will explain it...

I have been taking tutorials with autodesk and I am no good at it...

I am also want to create a singleplayer map!


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 3, 2009 06:29 PM    Msg. 2 of 6       
fla = flamethrower (i think)

Not a bad idea for a map... I can imagine a great big AI battle in it, but that's probably not what you imagine.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jan 3, 2009 06:32 PM    Msg. 3 of 6       
Ha, I remember when I was prototyping my map ideas. I found out that someone already made one in a sense. The other one was still in a sad alpha stage before I postponed it for a much later time.


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Jan 3, 2009 06:47 PM    Msg. 4 of 6       
Thanks I am wanting it to be roughly the size of Timberland

G=Frag
P=Plasma
FLA=Flamethrower
Green circle=trees
Brown square=little rock
Big Brown square=big rock
Whitish Blue=Waterfall
Green is grassland
Yellow is dirt
Blue is water
BR= Battle Rifle
Red and Blue = Bases
Pis=Pistol


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Jan 3, 2009 07:41 PM    Msg. 5 of 6       
Draw your concepts on paper then post them via Photobucket or any other image hosting site. Paint fails for concepts.


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Jan 3, 2009 09:36 PM    Msg. 6 of 6       

 

 
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