A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Animated scenery

Author Topic: Animated scenery (1 messages, Page 1 of 1)
Moderators: Dennis

Vick Jr
Joined: Jun 26, 2008

Well enough alone...


Posted: Dec 4, 2008 05:15 PM    Msg. 1 of 1       
I have 3ds max 9 and want to make animated scenery. I have this tutorial http://hce.halomaps.org/index.cfm?fid=2943
but it uses blitzkrieg to export to jma files (and other stuff.) All I have is bluestreak, which only does jms (as I understand, jms is for bsps, models, and physics, but not animation).
Is there a tool to export the types of files needed for animation from 3ds max 9 or do I have to use blitzkrieg with max 8 (there's an "HEK_extra_tools" download that has a blitzkriek that it claims works with max 5-8)?

sorry if this is noobish, idc, what is "Node List Checksum" and how do I know what it is?


Also, how do I fix bluestrak's error "--unknown property: "name" in undefined" The line is...
(
format "%\n%\n" geom_materials[m].name "" to:jms
)



And does anyone happen to have links to the very latest version of HEK+ and the HEK programs (guerilla, sapien)?

Might as well throw this out there as well: halo 2 music tags anyone?

And please reply to this!!!!!!!!!

Thank you!
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=22282
Edited by Vick Jr on Dec 4, 2008 at 05:23 PM
Edited by Vick Jr on Dec 4, 2008 at 05:32 PM

 

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 7:36 AM 110 ms.
A Halo Maps Website