
ViciousWhiskers
Joined: Dec 19, 2007
Give it a try.
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Posted: Nov 30, 2008 06:02 PM
Msg. 1 of 4
where do i find the recharging shield rings effect from h2 or h3 maps? like you know when ur shield is depleted, then ur shield recharges, but then in some maps, they got those rings coming out of u when ur recharging, like in H2 Coagulation or The Pillar Of Autumns when u first get ur shields, theres those rings coming out and around you. so all i want to know is where to find it in H2 maps and what tags to edit so it can be in a map.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Dec 1, 2008 01:48 AM
Msg. 2 of 4
Cinematics\effects\teleportation\teleportation.effect
I think this is what you mean. I've tried it in my MP map, it's kind of view obstructing and gives away your location VERY EASILY, but yeah.
I found this just yesterday :|
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ViciousWhiskers
Joined: Dec 19, 2007
Give it a try.
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Posted: Dec 1, 2008 07:10 PM
Msg. 3 of 4
wow ty(yeah i know it caan give away where u are)
so i just extract it from a map and replace it?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Dec 2, 2008 12:40 AM
Msg. 4 of 4
Extract from a10, open your cyborg.model_collision_geometry, go down til there is shield recharging effect, press the ..., navigate to teleportation.effect, select, an- oh wait. Open teleportation.effect, near the top, it should say something about marker name. Remove anything there, or it won't work.
:D
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