A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Animating problems

Author Topic: Animating problems (2 messages, Page 1 of 1)
Moderators: Dennis

donut7024
Joined: Sep 23, 2007

I thought you were a woman..............


Posted: Nov 28, 2008 09:02 PM    Msg. 1 of 2       
I'm trying to make animations for my M4 Assualt Rifle I am making but I get this error:
Couldn't read map file './toolbeta.map'

file_open('tags\weapons\colt_1911\01 - default.shader_model') error 0x00000002 'The system cannot find the file specified. '

couldn't open shader_model tag '01 - default.shader_model'.

failed to load gbxmodel tag 'weapons\m4\m4'


model animation compression saved 0 bytes

I have a Colt 1911 model made but it doesn't have anything to do with the M4. I made the gbxmodel and imported it ecause I lost my main one. Help??


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Nov 28, 2008 11:08 PM    Msg. 2 of 2       
your .gbxmodel is referencing a shader in your colt_1911 folder. Change the directory or add the shader in.

 

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 9:16 AM 125 ms.
A Halo Maps Website