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Author Topic: OpenSauce Releaed Released (58 messages, Page 2 of 2)
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Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Nov 17, 2008 05:46 PM    Msg. 36 of 58       
Quote: --- Original message by: SonicXtr3me
problem that has already been adressed is that its not a friendly choice for people who have no idea how to code , maybe someone should work on something that would help instead of having to learn C++? like the other ver of tool that had options that you just click and it does the stuff ,idk just throwing the idea out there for anyone to grab.

Quote: --- Original message by: DEEhunter
I scof at you C++ nubs!
*scof* *scof*

Quote: --- Original message by: THX 1138
I'm a directX god of course. (pff). I already had it.

then you two would be PERFECT to make that little application to help us c++ illiterate people make things. im sure you guys are dying to help us, right? i mean, you guys talk like you know everything, so you must want to help us out, no?


Choking Victim
Joined: Jan 13, 2008


Posted: Nov 17, 2008 05:56 PM    Msg. 37 of 58       
Quote: --- Original message by: SonicXtr3me
problem that has already been adressed is that its not a friendly choice for people who have no idea how to code , maybe someone should work on something that would help instead of having to learn C++? like the other ver of tool that had options that you just click and it does the stuff ,idk just throwing the idea out there for anyone to grab.

The problem is, you can't make this anymore user friendly than korn already has. It's simply not possible. If it was as easy as clicking a button, he would have made it that way.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Nov 17, 2008 06:18 PM    Msg. 38 of 58       
i could have sworn i saw a post by him over at modacity that said he would be fixing some bugs, but released a version to keep his promise of the November 15th date


Choking Victim
Joined: Jan 13, 2008


Posted: Nov 17, 2008 06:22 PM    Msg. 39 of 58       
Quote: --- Original message by: NT Productions
It is possible, you just have to know how to make it possible.

Do you understand the complexity of the matter?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Nov 17, 2008 06:42 PM    Msg. 40 of 58       
Is it possible to make a Guerrilla-mod (like KornMan's mod) that contains new aspects available by open sauce, or is that what this Yelo app is?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 17, 2008 06:49 PM    Msg. 41 of 58       
Quote: --- Original message by: DarkHalo003
Is it possible to make a Guerrilla-mod (like KornMan's mod) that contains new aspects available by open sauce, or is that what this Yelo app is?

Yelo, is a add on to ce that changes the fov and some other HUD things. I use it. But for the older version that only supports 1.07 so I have to use the version changer.
http://www.modacity.net/forums/showthread.php?t=3966
Edited by Higuy on Nov 17, 2008 at 06:50 PM


Choking Victim
Joined: Jan 13, 2008


Posted: Nov 17, 2008 06:55 PM    Msg. 42 of 58       
Quote: --- Original message by: NT Productions
Quote: --- Original message by: Choking Victim
Quote: --- Original message by: NT Productions
It is possible, you just have to know how to make it possible.

Do you understand the complexity of the matter?


Yes, I do. You just have to know what your doing. I am a moderate C scripter, but its all pretty basic to me.

I can argue the same thing about brain surgery.

"It's not so hard, you just have to know what your doing."

The point of Open Sauce is to disassemble the haloce.exe, find the code you want to change, then code the changes you'd like into open sauce. Sure, it's simple to understand his code, but developing new things for it and redirecting the flow of the games code is another story. Open Sauce is a development kit to extend the engine, there's no way to automate it. You either know C++ and Assembly, or you don't. I talk to korn, he's helped me out with a few things. He likes automation, he would have automated open sauce if it were possible. That's all im trying to say.


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Nov 19, 2008 02:10 AM    Msg. 43 of 58       
I don't really understand it but i have no need to. I am excited for the community, to see what comes out of it. I am glad some of you seem to know about it and might be able to work with it.

Pretty cool stuff.


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Nov 24, 2008 10:07 AM    Msg. 44 of 58       
Quote: --- Original message by: arbiter901

Any progress?
Edited by arbiter901 on Nov 19, 2008 at 08:12 PM


Does getting sued for releasing the source code without permission count?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 24, 2008 10:35 AM    Msg. 45 of 58       
Quote: --- Original message by: SiMuLaCrUm
Quote: --- Original message by: arbiter901

Any progress?
Edited by arbiter901 on Nov 19, 2008 at 08:12 PM


Does getting sued for releasing the source code without permission count?

Its not the source code. =|


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Nov 24, 2008 01:59 PM    Msg. 46 of 58       
Heh, everyone expected open sauce to be some wonderful APP to answer their prayers. Open sauce seems to be more of an opportunity to work hard at improving the game than a "get out of crappy engine free" card. I have some questions that maybe someone can answer:

A) If I were to use sauce to create some new function in the game, and use that function in a map, how would I go about giving this map to someone else? would they need my d3d.DLL file to run the game?

B) If they don't have the d3d.DLL file, what would happen if they tried to run the game

C) If I did give them my d3d.DLL file, would it replace one they might have made? Could there be a way to merge the two?

Granted these all may be very stupid questions. I have no knowledge of C++, and I'm not 100% certain I have a grip on what open sauce does.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Nov 24, 2008 02:16 PM    Msg. 47 of 58       
Quote: --- Original message by: ICEE
Heh, everyone expected open sauce to be some wonderful APP to answer their prayers. Open sauce seems to be more of an opportunity to work hard at improving the game than a "get out of crappy engine free" card.

That made me lol.


I have some questions that maybe someone can answer:

A) If I were to use sauce to create some new function in the game, and use that function in a map, how would I go about giving this map to someone else? would they need my d3d.DLL file to run the game?

Yes, they would need the .dll file.

B) If they don't have the d3d.DLL file, what would happen if they tried to run the game?

The game would exception.

C) If I did give them my d3d.DLL file, would it replace one they might have made? Could there be a way to merge the two?

I would think that it would, but maybe if you give the person the source code instead of the .dll file, they could merge the .dll with theirs, so they won't loose anything. Either that, or make something that can switch the .dll's from a side folder or something, so it doesn't delete theirs.

Granted these all may be very stupid questions. I have no knowledge of C++, and I'm not 100% certain I have a grip on what open sauce does.
My answers are bolded.


Rhydgaled Publications
Joined: May 10, 2007

I have many questions (can't fit URL in though)


Posted: Nov 24, 2008 03:51 PM    Msg. 48 of 58       
Quote: --- Original message by: Higuy
Its not the source code.

Could you try to explain what it is please? Before Open Sauce was released I assumed it wasn't the source code of the engine, but now it's sounding like it is the source code for the engine.
Edited by Rhydgaled Publications on Nov 24, 2008 at 03:52 PM


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Nov 24, 2008 03:52 PM    Msg. 49 of 58       
I believe it just allows you to edit the source code.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Nov 24, 2008 05:23 PM    Msg. 50 of 58       
source code is all in the .exe itself i belive
open sauce is a cracked .dll that the game loads.
let me put it this way, the version changer, post effects filter, and yelo are all examples of open sauce.


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Nov 26, 2008 12:39 PM    Msg. 51 of 58       
Quote: --- Original message by: Guilsam
Try to make an input device for the HEK to create recorded animations.


If someone does that I'll come back to CE.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Nov 26, 2008 12:57 PM    Msg. 52 of 58       
Why would you call it open sauce instead of open source?
Edited by pakar45 on Nov 26, 2008 at 08:38 PM


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Nov 26, 2008 09:17 PM    Msg. 53 of 58       
That's not the for game source code, thats for the Xiph.org software's source code.


Choking Victim
Joined: Jan 13, 2008


Posted: Nov 26, 2008 09:44 PM    Msg. 54 of 58       
Even so,
OPEN SAUCE IS NOT THE GAMES SOURCE CODE
It's been said before. It's not possible to get the games actual source code unless you work at bungie and took part in writing it. Sure you can disassemble the exe, but that's not the same thing. Open Sauce is merely a "code cave" which redirects what the running haloce.exe does while ingame. It's not punishable by law or else korn would have never released it, in essence its the same thing as releasing a hacked guerilla/sapien (which korn also did years ago, as some of you know).
Edited by Choking Victim on Nov 26, 2008 at 09:45 PM


inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Nov 26, 2008 10:17 PM    Msg. 55 of 58       
does anyone know how i can get C++ or open the damn things cause i dunno jack s*** about C++ but i do know how to fix every one of those things cause i fixed them once before

& no im not gonna help anybody to fix them cause u would have to figure out the errors on ur own


goyanks135
Joined: Nov 13, 2005


Posted: Nov 27, 2008 08:42 AM    Msg. 56 of 58       
Quote: --- Original message by: inkscape13
i dunno jack s*** about C++


Well there's your problem


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Nov 28, 2008 04:59 PM    Msg. 57 of 58       
isnt there some editor for it? i mean a c++ script editor so your not taking pot shots in the dark with notepad?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Nov 28, 2008 05:17 PM    Msg. 58 of 58       
I have an app called Dev-C++. Might be useful one day....

 
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