Ok did't worked out >.<
i set the map in a link again,
with .max and .obj in a ZIP
i hope you can look at it again
--- the peace full valley.ass
processing environment geometry...
### WARNING: Found duplicate shader collection name "shared" in:
d:\map editor\tags\scenarios\shaders\shader_collections.shader_collectio
ns
Looking for shaders in collection 'f_im' (scenarios\shaders\forerunner\industria
### WARNING found an override for shader 'scenarios\shaders\forerunner\industria
l\metals\panels_generic_ext_unearthed' from collection 'f_im' (scenarios\shaders
\forerunner\industrial\metals)
### WARNING couldn't find shader 'f_im panel_k_dif' in collection 'f_im' (scenar
ios\shaders\forerunner\industrial\metals)
### ERROR: Unable to find shader "f_im panel_k_dif".
### WARNING couldn't find shader 'f_im grate_diamond_dif' in collection 'f_im' (
scenarios\shaders\forerunner\industrial\metals)
### ERROR: Unable to find shader "f_im grate_diamond_dif".
### ERROR there are 7 open or degenerate edges
1 edges: +sky
2 edges: f_im panels_generic_ext_unearthed
4 edges: f_im panel_k_dif
### WARNING overlapping surfaces0.000% \
### WARNING overlapping surfaces
### WARNING overlapping surfaces
### WARNING overlapping surfaces20.048% |
### WARNING overlapping surfaces
### WARNING triangle outside bsp
### WARNING triangle outside bsp
### WARNING triangle outside bsp
### WARNING triangle outside bsp
### WARNING triangle thrown outside bsp
### WARNING triangle thrown outside bsp
### WARNING triangle thrown outside bsp
### ERROR open edge: reported 7 errors
=== writing out structure 'scenarios\multi\the little peace full vally\the peace
full valley':
5 materials and 0 markers,
2390 vertices, 1223 points and 2571 triangles.
collision bsp:
1797 planes, 3585 nodes and 1656 leaves,
2147 surfaces, 3368 edges and 1223 vertices.
structure:
0 portals, 1 clusters and 360 subclusters.
0 environment objects of 0 distinct types.
=== imported structure 'scenarios\multi\the little peace full vally\the peace fu
ll valley' in 0m 32.319sec
average cluster distance error: 0.00
maximum cluster distance error: 0.00
=== built visibility for structure 'scenarios\multi\the little peace full vally\
the peace full valley'
=== saving imported structure scenarios\multi\the little peace full vally\the pe
ace full valley
usage: D:\Map Editor\\h2tool.exe verb <options..>
lightmaps <scenario> <bsp-name> <quality-setting>
Press any key to continue . . .
ok this is the .ass converter thing...
tell me when there is something ''strange'' about it
and whats wrong about it and how i can fix it :P
(btw i made this in version 9 Trial)
AND I STILL GET THE CORRUPTED THING >.<
heres the map again... >.<
http://rs277l3.rapidshare.com/cgi-bin/upload.cgi?rsuploadid=138197454330751506(im not pissed on you are something but this just...)
Edited by Garanas on Nov 17, 2008 at 05:14 AMEdited by Garanas on Nov 17, 2008 at 08:42 AM