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Author Topic: Does anybody know how to make timed projectile? (5 messages, Page 1 of 1)
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arkaman
Joined: Nov 22, 2007


Posted: Oct 27, 2008 12:02 PM    Msg. 1 of 5       
Does anybody know how to make timed projectile? What i want to do it have to ship sitting in one place. Then I want one ship to shoot the other one with like 9 guns. So like every 15 seconds a projectile is shot. What do you think guys? Can it be done with out making one of the ships being a veh of a weap? thnx


someone not important
Joined: Sep 2, 2007


Posted: Oct 27, 2008 09:55 PM    Msg. 2 of 5       
Place AI in the guns, and make them shoot every 15 seconds. You set the rate of fire for them in guerilla, in the actor variant tag.

EDIT: If you don't want to use weapons or vehicles, youre probably out of luck.
Edited by someone not important on Oct 27, 2008 at 09:57 PM


arkaman
Joined: Nov 22, 2007


Posted: Oct 27, 2008 10:12 PM    Msg. 3 of 5       
Ok, so like that AI on the one convent ship?


someone not important
Joined: Sep 2, 2007


Posted: Oct 27, 2008 11:27 PM    Msg. 4 of 5       
Quote: --- Original message by: arkaman
Ok, so like that AI on the one convent ship?


Just make the turrets vehicles and throw ai bots in them. set the ai for each ship's turrets to different TI's, so they would shoot at eachother, then make the damage effect for the turret projectile 0, so you won't die if they shot you instead of the turret on the opposite side.

Was that very clear..?
Edited by someone not important on Oct 27, 2008 at 11:29 PM


arkaman
Joined: Nov 22, 2007


Posted: Oct 28, 2008 12:36 AM    Msg. 5 of 5       
IMA ADD YOU TO MY X-FIRE TOMMARA

 

 
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