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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[MODEL] Teleporter base obj/

Author Topic: [MODEL] Teleporter base obj/ (10 messages, Page 1 of 1)
Moderators: Dennis

Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 4, 2008 04:12 PM    Msg. 1 of 10       
The teleporter base from Peril. I had told someone I was going to release it a while ago but I dont rember sorry :(

Go do your crazy stuff with them. I included a Max 8 version, .obj, and a .3DS version as well. Go have fun. (Not textured btw.)
Download:
http://files.filefront.com/TeleBasezip/;11974253;/fileinfo.html

And if you say it phails, idc, I was just releasing it.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Oct 4, 2008 04:24 PM    Msg. 2 of 10       
Ewww, but it is open sourced. that makes me and the community happy.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 4, 2008 04:25 PM    Msg. 3 of 10       
Quote: --- Original message by: CLS_GRUNT
Ewww, but it is open sourced. that makes me and the community happy.

At least's it decent ._.
Could of spiced up the front, but im too lazy.
Edited by Higuy on Oct 4, 2008 at 04:26 PM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 5, 2008 01:08 AM    Msg. 4 of 10       
Quote: --- Original message by: Dr Pepper
why is the bottom have no, uhhh bottom? i dont know how to close it

Create faces?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 5, 2008 01:24 AM    Msg. 5 of 10       
Create triangles tool botton in editable mesh.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Oct 5, 2008 01:27 AM    Msg. 6 of 10       
Or in border tool in editable poly use the cap tool...


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 5, 2008 01:29 AM    Msg. 7 of 10       
Yea but that was fails, becuase making triangles is more diffuicult which is more fun.


AK_49
Joined: Nov 23, 2007

Well do ya punk? Do ya feel lucky?


Posted: Oct 5, 2008 01:29 AM    Msg. 8 of 10       
Dude the reason theres no faces on the bottom is because you have to attach terrain to the bottom sides of the base.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 5, 2008 01:30 AM    Msg. 9 of 10       
Quote: --- Original message by: AK_49
Dude the reason theres no faces on the bottom is because you have to attach terrain to the bottom sides of the base.
Considering thats what it was usedfor.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Oct 5, 2008 01:31 AM    Msg. 10 of 10       
Quote: --- Original message by: Higuy
Yea but that was fails, becuase making triangles is more diffuicult which is more fun.
Well...if your lazy like then me, you border tool it then convert to an editable patch, then back to editable poly...
Edited by H4Z4RD on Oct 5, 2008 at 01:31 AM

 

 
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