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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Tiamat's Coldsnap Script File

Author Topic: Tiamat's Coldsnap Script File (3 messages, Page 1 of 1)
Moderators: Dennis

Mysterion
Joined: Aug 9, 2008

Nice shot, but too bad your @$$ just got SACKED!!!


Posted: Sep 15, 2008 10:52 PM    Msg. 1 of 3       
I am about to develop an AI version of Coldsnap, and need the basic script file for this map so I don't have to recreate the scripts for all the portals, vehicle respawn, etc. from scratch. If Tiamat is reading this message, or if anyone has this script available, please PM me.

Thanks


kai5888
Joined: Jun 29, 2008

Start the revolution


Posted: Sep 15, 2008 11:39 PM    Msg. 2 of 3       
Deja Vu....

i've seen a topic like this and a post like that somewhere...

i hate Deja Vu....

but what he said is right... unless you add in your scripts whereas you need the original...

because recompiling only uses the scripts in data\levels\mapname\scripts

so then you would need them... other than that you're good


Mysterion
Joined: Aug 9, 2008

Nice shot, but too bad your @$$ just got SACKED!!!


Posted: Sep 15, 2008 11:50 PM    Msg. 3 of 3       
I will need to add scripts for AI, remove some vehicles, tags, etc. which could cause exceptions unless the tag references are also removed from the script.

 

 
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