
vmt
Joined: Jan 29, 2008
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Posted: Sep 9, 2008 07:20 PM
Msg. 1 of 6
hey guys. on malolo's single player cataugrapher map he said that is had a better bullet time. are you able to download bullet time somewhere? i want to use it for a movie it would be a cool thing to have! thanks, axe
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Sep 9, 2008 11:35 PM
Msg. 2 of 6
Uhh, what is this bullet time you speak of?
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Nugga117
Joined: Nov 14, 2005
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Posted: Sep 9, 2008 11:48 PM
Msg. 3 of 6
Quote: --- Original message by: SiMuLaCrUm Uhh, what is this bullet time you speak of? slo-mo
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Dontu
Joined: Oct 8, 2006
42
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Posted: Sep 10, 2008 12:22 AM
Msg. 4 of 6
The slo-mo script is available on h2vista.net Basically whenever yo activate yor flashlight it runs the game at what I believe is half speed. so heres a copy of the script.(I did not make this credit goes to inferno.
(script continuous slowmo (if (unit_get_current_flashlight_state (unit (list_get (players )0 ) ) ) (game_speed 0.5) (game_speed 1) ) )
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kai5888
Joined: Jun 29, 2008
Start the revolution
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Posted: Sep 10, 2008 12:28 AM
Msg. 5 of 6
Quote: --- Original message by: Dontu The slo-mo script is available on h2vista.net Basically whenever yo activate yor flashlight it runs the game at what I believe is half speed. so heres a copy of the script.(I did not make this credit goes to inferno.
(script continuous slowmo (if (unit_get_current_flashlight_state (unit (list_get (players )0 ) ) ) (game_speed 0.5) (game_speed 1) ) ) it should be... (script continuous slowmo (if (= (unit_get_current_flashlight_state (unit (list_get (players) 0))) 0) then (game_speed 0.5)) (if (= (unit_get_current_flashlight_state (unit (list_get (players) 0))) 1) then (game_speed 1)) ) isn't that it?... if its not it's cause i'm tired...
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vmt
Joined: Jan 29, 2008
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Posted: Sep 11, 2008 07:27 PM
Msg. 6 of 6
thanks, im goin to try and make an app for it
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