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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Creating a scenario with a given BSP

Author Topic: Creating a scenario with a given BSP (2 messages, Page 1 of 1)
Moderators: Dennis

Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 30, 2008 02:26 PM    Msg. 1 of 2       
So i want to use the campaign's bsp to create a new scenario, but the conventional methods (I.E setting the bsp to the bsp i want) don't exactly work. Does anyone know how to do this? Help will be very appreciated.


ptowery
Joined: Aug 28, 2007

oify


Posted: Aug 31, 2008 08:52 PM    Msg. 2 of 2       
actually, your title's pretty self-explanitory. you open gurella, click file, new. choose scenario on the drop-down menu. choose a sky, set it to multiplayer, specify starting equipment, scrool to the very bottom and there is where you specify bsp. once you have finshed save it as the same name as the bsp (save it anywhere) .scenario and when you open it in sapien, the camera may be off-map but it shouldnt be hard to spot the bsp. once you make it there create a starting point and save and their should be the empty bsp. (empty=no scenery, vehicles, scripts, weps, devices, ect). if you have any further questions private msg me.


PTOWERY,,

 

 
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