
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 25, 2008 10:57 PM
Msg. 1 of 3
Lets say that I give an encounter of AI a assault rifle and a rocket launcher. First of all, would it be possible to script him to switch to a rocket launcher when he sees a vehicle, and back when he sees infantry? Second of all, if the above is possible, how would you do it? Please help
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kai5888
Joined: Jun 29, 2008
Start the revolution
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Posted: Aug 25, 2008 11:12 PM
Msg. 2 of 3
i has no idea.... the only thing i know about certain weapons being out is...
"unit_has_weapon_readed " returns as a 0 or 1.... and i think a -1 if the unit doesn't exist
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FoxtrotZero
Joined: Aug 3, 2008
Digging Foxholes by Profession
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Posted: Aug 26, 2008 12:35 AM
Msg. 3 of 3
im sure its possible. in what manner i am not sure.
And i be;lieve you meant to say
"unit_has_weapon_readied"
you had spelled readied wrong. but im not too sure i spelt it right either...
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