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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Shaders are not working

Author Topic: Shaders are not working (9 messages, Page 1 of 1)
Moderators: Dennis

Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 16, 2008 05:26 PM    Msg. 1 of 9       


WTF?

It doesn't look like that in 3ds?



when I compile the structure it only selects one shader, the rest of the areas just appear like, not right?


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Aug 16, 2008 05:28 PM    Msg. 2 of 9       
Dude, That is horrible no offense.
Also, The texture is linked to the wrong detail map.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 16, 2008 05:36 PM    Msg. 3 of 9       
Quote: --- Original message by: Disaster
Dude, That is horrible no offense.
Also, The texture is linked to the wrong detail map.

Er, quality of the map is a problem here how?

And how can i fix that? Where do I link it to the detail map?


Vick Jr
Joined: Jun 26, 2008

Well enough alone...


Posted: Aug 16, 2008 11:29 PM    Msg. 4 of 9       
Did u use costom shaders? Dud u name them correctly in 3ds? If you did use custom shaders, are all their maps ice or snow related?

I'm wondering how you got fog...


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 16, 2008 11:57 PM    Msg. 5 of 9       
Er...not really, just coldsnap ground and icefields cliff walls.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Aug 17, 2008 12:51 PM    Msg. 6 of 9       
did u use grass detail maps or a grass shader for the snow? dont do that.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 18, 2008 05:37 PM    Msg. 7 of 9       
Oh, i got them fixed :P


Black Crypt
Joined: Jun 30, 2008

Xfire : blackcrypt


Posted: Aug 24, 2008 01:23 PM    Msg. 8 of 9       
So how did you fix your problem, it might help someone else - i'm sure I said that already somewhere else!


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 25, 2008 07:49 AM    Msg. 9 of 9       
More bumpeh? There's another forum, this is a second one. I can't be bothered finding a link anywhere, but it's named lightmaps.

He just named the textures in Max incorrectly I think...something to do with that. XD

Bad memory is bad.

 

 
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