
Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Aug 16, 2008 05:26 PM
Msg. 1 of 9
WTF? It doesn't look like that in 3ds? when I compile the structure it only selects one shader, the rest of the areas just appear like, not right?
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Aug 16, 2008 05:28 PM
Msg. 2 of 9
Dude, That is horrible no offense. Also, The texture is linked to the wrong detail map.
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Aug 16, 2008 05:36 PM
Msg. 3 of 9
Quote: --- Original message by: Disaster Dude, That is horrible no offense. Also, The texture is linked to the wrong detail map. Er, quality of the map is a problem here how? And how can i fix that? Where do I link it to the detail map?
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Vick Jr
Joined: Jun 26, 2008
Well enough alone...
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Posted: Aug 16, 2008 11:29 PM
Msg. 4 of 9
Did u use costom shaders? Dud u name them correctly in 3ds? If you did use custom shaders, are all their maps ice or snow related?
I'm wondering how you got fog...
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Aug 16, 2008 11:57 PM
Msg. 5 of 9
Er...not really, just coldsnap ground and icefields cliff walls.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Aug 17, 2008 12:51 PM
Msg. 6 of 9
did u use grass detail maps or a grass shader for the snow? dont do that.
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Aug 18, 2008 05:37 PM
Msg. 7 of 9
Oh, i got them fixed :P
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Black Crypt
Joined: Jun 30, 2008
Xfire : blackcrypt
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Posted: Aug 24, 2008 01:23 PM
Msg. 8 of 9
So how did you fix your problem, it might help someone else - i'm sure I said that already somewhere else!
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 25, 2008 07:49 AM
Msg. 9 of 9
More bumpeh? There's another forum, this is a second one. I can't be bothered finding a link anywhere, but it's named lightmaps.
He just named the textures in Max incorrectly I think...something to do with that. XD
Bad memory is bad.
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