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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Lightmaps compiling error

Author Topic: Lightmaps compiling error (1 messages, Page 1 of 1)
Moderators: Dennis

Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 16, 2008 01:10 PM    Msg. 1 of 1       
The system cannot find message text for message number 0x2350 in the message fil
e for Application.

The system cannot find message text for message number 0x2334 in the message fil
e for Application.

C:\Program Files\Microsoft Games\Halo Custom Edition>tool lightmaps levels\pitfa
ll\pitfall pitfall 0 0.9
Couldn't read map file './toolbeta.map'
i'm going to render debug lightmaps for pitfall of levels\pitfall\pitfall, and i
'll stop when red+blue+green = 0.900000.
Hit control-c now if this isn't right.
WARNING: 1 clusters in structure_bsp levels\pitfall\pitfall have no background s
ound or sound environment.
start levels\pitfall\pitfall
0.000000
radiosity error: smooth triangle group too big for page levels\ice_gorge\shaders
\cliffs
EAX: 0xFFFFFFFE
EBX: 0x00000101
ECX: 0x0012F9B8
EDX: 0x000002CC
EDI: 0x0012F9B8
ESI: 0x00000000
EBP: 0x0012F890
ESP: 0x0012F880
EIP: 0x77090F34, C3 8D A4 24 ?????
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not
a valid structure_bsp_material_block index in [#0,#0)

C:\Program Files\Microsoft Games\Halo Custom Edition>

 

 
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