A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »how to make a jms into a gbxmodel?

Author Topic: how to make a jms into a gbxmodel? (3 messages, Page 1 of 1)
Moderators: Dennis

Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 13, 2008 11:39 PM    Msg. 1 of 3       
I opened up the phantom model in 3ds, made two new markers, linked the model then the new markers to the frame hull (If I need to re - link every other marker, let me know.) and exported with blitzkrieg as a jms to the meshes folder.

Now, how do I compile it with tool into a gbxmodel?

That is all, if I skipped anything, let me know.


rentafence
Joined: Dec 4, 2005


Posted: Aug 13, 2008 11:56 PM    Msg. 2 of 3       
tool model (directory)


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 14, 2008 01:56 PM    Msg. 3 of 3       
Thanks. :P

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 12:19 AM 125 ms.
A Halo Maps Website