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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Firing positions

Author Topic: Firing positions (4 messages, Page 1 of 1)
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Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 4, 2008 08:40 PM    Msg. 1 of 4       
Ok, so i have been using command lists to move ai, but i read somewhere that you can use firing positions to move ai, so i was wondering if anyone would be willing to tell me how to use them or give me a link to a tutorial. Thanks in advance


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 8, 2008 01:05 AM    Msg. 2 of 4       
Basically, I put up a bunch of firing positions for an encounter of sentinals, and set 3d firing positions enabled in the encounters tab in sapien, but after i create a new encounter to test it, the game window still crashes.


kai5888
Joined: Jun 29, 2008

Start the revolution


Posted: Aug 8, 2008 01:25 AM    Msg. 3 of 4       
i get the same thing with sentenel's 343's etc..... i think it is not the firing positions that are messed up..... its that "ACSESS VIOLATION" i think

(>.> bungie hates us)

anyways.... look at the debug.txt in "C:/Program Files/Microsoft Games/Hale Custom Edition"

(note: if you are using a vista... i think you have to click on the "compatibility files" button...)

look at the debug.txt and scroll to the bottom (most recenty "activity" using mapmaking tools) and read what it says.............


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 8, 2008 12:59 PM    Msg. 4 of 4       
08.08.08 09:55:04 sapien pc 01.00.00.0609 ----------------------------------------------
08.08.08 09:55:04 reference function: _write_to_error_file
08.08.08 09:55:04 reference address: 401b13
08.08.08 09:55:04 Couldn't read map file './sapienbeta.map'
08.08.08 09:55:04 CreateDevice succeeded with refresh rate = 0
08.08.08 09:55:05 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
08.08.08 09:55:06 Increasing sound decompression buffer size to 1048576 bytes
08.08.08 09:55:26 local player 0, weapon (0x0), deleted unexpectedly
08.08.08 09:57:42 EAX: 0x11B2EF20
08.08.08 09:57:42 EBX: 0x00000001
08.08.08 09:57:42 ECX: 0x0AA76748
08.08.08 09:57:42 EDX: 0x00000000
08.08.08 09:57:42 EDI: 0x0012E370
08.08.08 09:57:42 ESI: 0x00000000
08.08.08 09:57:42 EBP: 0x0012E248
08.08.08 09:57:42 ESP: 0x0012E238
08.08.08 09:57:42 EIP: 0x77889A94, C3 8D A4 24 ?????
08.08.08 09:57:42 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #3 is not a valid animation_block index in [#0,#3)


I think i also get this error when i try to add an laag turret i downloaded

 

 
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