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Author Topic: UI music problem (and other problems/questions) (2 messages, Page 1 of 1)
Moderators: Dennis

Rhydgaled Publications
Joined: May 10, 2007

I have many questions (can't fit URL in though)


Posted: Jul 24, 2008 03:33 PM    Msg. 1 of 2       
Question 1:
I am working on a UI at the momment and am having problem with the music.

I have set up the title1.sound_looping tag (which is required or nasty things happen) to have the "in" set to one of the original music tags and the "loops" set to my custom ui_music tag.

The "in" music plays fine in the UI but the "loops" (my custom tag) plays speeded up and sounds wrong. The same sound tag plays fine using a different .sound_looping attached to a scenery in my test map, I tried renaming this sound_looping to title 1 and it played at the right speed in the UI but it sometimes jumped back to the start of the peice of music randomly.

Question 2:
How do you make the dust.scenery appear in a UI and how do you make animated scenery animate in a UI? (I have the same tags compiled in a multiplayer map with the same bsp and both dust and animations appear correctly there.)

Question 3:
Is there a way I can increase the file size limit tool imposes on me for the ui.map cashe-file?

Question 4:
Is there a way I can make a child widget in a .ui_widget_definition invisible and the buttons on it un-clickable(and un-enter-key-able) unless you click a button to show them (and then return the .ui_widget_definition to it's invisible state when you click another button.)

Problem 5:
I still haven't found an answer to my 3ds max 5 script problem (explained here: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=17324). When I wrote that it was happening with the bluestreak animation importer script. Now I have also downloaded the updated version of the bluestreak jms exporter(with reigions) and I have the same problem with that.

Question 6:
Actually, that's all for now. I may add more later.


Rhydgaled Publications
Joined: May 10, 2007

I have many questions (can't fit URL in though)


Posted: Jul 25, 2008 02:52 PM    Msg. 2 of 2       
Quote: --- Original message by: shawnh
for Q5 you should get blitzkreig
the one that comes w\ HEK might not be the right one and if it isn't you can look on the halo maps website for a utility to fix that...

I have Blitzkreig and it is what I use for exporting models normally but it does not do the following:
Export rigged models (I can do this with the old bluestreak, but some of the bipeds I'm trying to export have regions)
Inport animations.

So I still need help with all the questions, thanks for trying though.

 

 
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