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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »claymores like from call of duty 4? Can it be done and how if so....

Author Topic: claymores like from call of duty 4? Can it be done and how if so.... (16 messages, Page 1 of 1)
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arkaman
Joined: Nov 22, 2007


Posted: Jul 23, 2008 05:19 PM    Msg. 1 of 16       
claymores like from call of duty 4? Can it be done and how if so. I would guess you would have to make triggers "on the go" in halo. I think this can be done because I have seen portal guns for halo. I think they are real because Patrick did it. I will ask him if he is still around. BTW I already got the model! :D


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Jul 23, 2008 05:24 PM    Msg. 2 of 16       
Who's Patrick?
I don't know how the claymore works in COD4. Is it like a remote control bomb?


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Jul 23, 2008 05:25 PM    Msg. 3 of 16       
Quote: --- Original message by: arkaman
claymores like from call of duty 4? Can it be done and how if so. I would guess you would have to make triggers "on the go" in halo. I think this can be done because I have seen portal guns for halo. I think they are real because Patrick did it. I will ask him if he is still around. BTW I already got the model! :D


if you mean claymore mines...then its not like pat did

he made an app that makes the portals move ..they are not triggers

for this mine you could make a C4 kind of weapon from coldsnap /hugeass, so when you drop the mine it spawns a garbage or weapon (unpickable weapon) that will always shoot projectiles upwards via an effect tag attached to it.....so when somebody goes by the projectile hits him and makes a damage efect that will "kill" the mine and it will blow up
Edited by _TheArbiter_ on Jul 23, 2008 at 05:26 PM


arkaman
Joined: Nov 22, 2007


Posted: Jul 23, 2008 05:29 PM    Msg. 4 of 16       
this is who he is... http://www.youtube.com/user/Patrickssj6

Also you may have figured out I am doing a cod 4 mod.

I will post some of the things I am talking about...


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Jul 23, 2008 05:32 PM    Msg. 5 of 16       
Oh that guy. The one who made the portal gun...


arkaman
Joined: Nov 22, 2007


Posted: Jul 23, 2008 06:47 PM    Msg. 6 of 16       


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Jul 23, 2008 07:05 PM    Msg. 7 of 16       
Quote: --- Original message by: _TheArbiter_
Quote: --- Original message by: arkaman
claymores like from call of duty 4? Can it be done and how if so. I would guess you would have to make triggers "on the go" in halo. I think this can be done because I have seen portal guns for halo. I think they are real because Patrick did it. I will ask him if he is still around. BTW I already got the model! :D


if you mean claymore mines...then its not like pat did

he made an app that makes the portals move ..they are not triggers

for this mine you could make a C4 kind of weapon from coldsnap /hugeass, so when you drop the mine it spawns a garbage or weapon (unpickable weapon) that will always shoot projectiles upwards via an effect tag attached to it.....so when somebody goes by the projectile hits him and makes a damage efect that will "kill" the mine and it will blow up
Edited by _TheArbiter_ on Jul 23, 2008 at 05:26 PM


read what i said.....and the portals have nothing to do with this...they were just a memory hack to move the original teleporters of the map


Edited by _TheArbiter_ on Jul 23, 2008 at 07:06 PM


arkaman
Joined: Nov 22, 2007


Posted: Jul 23, 2008 07:07 PM    Msg. 8 of 16       
Ok, well would there be anyway to make it so the clay would go off if a person came in a certain distance?


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Jul 23, 2008 07:14 PM    Msg. 9 of 16       
Quote: --- Original message by: arkaman
Ok, well would there be anyway to make it so the clay would go off if a person came in a certain distance?


make the projectiles bigger...or make em come out from the sides


arkaman
Joined: Nov 22, 2007


Posted: Jul 23, 2008 07:18 PM    Msg. 10 of 16       
Ya I just don't know how to get it to be like a trip mine.


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Jul 23, 2008 07:35 PM    Msg. 11 of 16       
Quote: --- Original message by: _TheArbiter_
Quote: --- Original message by: arkaman
claymores like from call of duty 4? Can it be done and how if so. I would guess you would have to make triggers "on the go" in halo. I think this can be done because I have seen portal guns for halo. I think they are real because Patrick did it. I will ask him if he is still around. BTW I already got the model! :D


if you mean claymore mines...then its not like pat did

he made an app that makes the portals move ..they are not triggers

for this mine you could make a C4 kind of weapon from coldsnap /hugeass, so when you drop the mine it spawns a garbage or weapon (unpickable weapon) that will always shoot projectiles upwards via an effect tag attached to it.....so when somebody goes by the projectile hits him and makes a damage efect that will "kill" the mine and it will blow up
Edited by _TheArbiter_ on Jul 23, 2008 at 05:26 PM


cant you read?


arkaman
Joined: Nov 22, 2007


Posted: Jul 23, 2008 07:43 PM    Msg. 12 of 16       
Oh thanks... umm do you script? if so could you make a script for the clay to disabpear? thks


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Jul 23, 2008 07:48 PM    Msg. 13 of 16       
Quote: --- Original message by: arkaman
Oh thanks... umm do you script? if so could you make a script for the clay to disabpear? thks


you dont need a script for that....when it "dies" you can set so it dissapears in the collision tag


arkaman
Joined: Nov 22, 2007


Posted: Jul 23, 2008 08:08 PM    Msg. 14 of 16       
ok but that bomb on huge ass was timed. I need it to be triggered by a biped


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Jul 23, 2008 08:15 PM    Msg. 15 of 16       
Quote: --- Original message by: arkaman
ok but that bomb on huge ass was timed. I need it to be triggered by a biped


what i meant with that is the style of how to make it....you know....auto grab....and then you drop the mine


arkaman
Joined: Nov 22, 2007


Posted: Jul 23, 2008 08:18 PM    Msg. 16 of 16       
ok

 

 
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