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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Wierd scripting bug?

Author Topic: Wierd scripting bug? (6 messages, Page 1 of 1)
Moderators: Dennis

Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Jul 6, 2008 01:20 AM    Msg. 1 of 6       
i am working on a mod of extinction, and i have just a small scripting bug.

When I save my script and compile it, one of the scripted vehicles will, after the set spawn period, respawn...at the scarabs spawn point...why?


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Jul 6, 2008 04:54 AM    Msg. 2 of 6       
Not totally sure but I think you need a trigger volume for it to respawn in?


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Jul 6, 2008 01:36 PM    Msg. 3 of 6       
Quote: --- Original message by: Mythril
Not totally sure but I think you need a trigger volume for it to respawn in?

Trigger volume?
What would that be?

Probably the cause...


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Jul 6, 2008 05:31 PM    Msg. 4 of 6       
Quote: --- Original message by: Officer egg
Quote: --- Original message by: Mythril
Not totally sure but I think you need a trigger volume for it to respawn in?

Trigger volume?
What would that be?

Probably the cause...


Trigger volumes do a lot in scripts. I THINK that when you do the vehicle script, you need to a add a trigger volume in sapien under Game Data in Hierachy named eg. vehicle1. Then when you do the script, you include the trigger volume name somewhere...

I dunno, I always use EHS.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Jul 6, 2008 06:02 PM    Msg. 5 of 6       
Alright, I'll try it.
Thanks.


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Jul 6, 2008 06:04 PM    Msg. 6 of 6       
No problem

 

 
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