
darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 12, 2008 10:26 PM
Msg. 36 of 55
rite after i chose the shader
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jul 12, 2008 10:28 PM
Msg. 37 of 55
So do you have a .scenario?
If you don't, run tool structure levels\mapname mapname again
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 13, 2008 10:29 AM
Msg. 38 of 55
i did. wait wer is the scenario gonna be? like wat folder?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jul 13, 2008 06:56 PM
Msg. 39 of 55
Quote: --- Original message by: darkassassin14 i did. wait wer is the scenario gonna be? like wat folder? The scenario will probably be at tags/levels/mapname
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 13, 2008 10:24 PM
Msg. 40 of 55
nope its not thr
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jul 14, 2008 12:00 AM
Msg. 41 of 55
Try tags/levels/test/mapname
If it's not there, tell us the location of your .jms, aka
data/levels/mapname
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 14, 2008 12:59 AM
Msg. 42 of 55
yea its thr in the models folder
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bobbysoon
Joined: Feb 1, 2007
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Posted: Jul 14, 2008 11:01 AM
Msg. 43 of 55
thats the .jms, in the models folder, in data\... you gotta make a scenario_structure_bsp out of it. Run tool again, the same command that made your shaders tool scenario-structure etc. now that the shaders it wants are there, it'll finish making the bsp bsp 1st. Scenario tag later
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 14, 2008 01:51 PM
Msg. 44 of 55
ok i just di that now wat do i do?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jul 14, 2008 06:26 PM
Msg. 45 of 55
Check tags\levels\mapname for the .scenario and .scenario_structure_bsp
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 14, 2008 09:33 PM
Msg. 46 of 55
i checked thr alredy and its not thr
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Jul 14, 2008 10:13 PM
Msg. 47 of 55
try doing all tool again
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jul 14, 2008 11:32 PM
Msg. 48 of 55
show a screenshot of what tool says after you compile it.
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 15, 2008 01:17 PM
Msg. 49 of 55
ok um how do i add picture to post?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jul 15, 2008 06:13 PM
Msg. 50 of 55
You have to upload it to some site, aka Imageshack, then post the direct link with [img-] before it and [/img-] behind it (no dashes).
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 16, 2008 11:32 PM
Msg. 51 of 55
awwwwwww but i dont want to hav to upload it som wer. cant dennis just let us upload the pics directly like halotrialmods.org?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jul 17, 2008 01:02 AM
Msg. 52 of 55
XD...if you wanna be that way, just type out the text.
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 17, 2008 08:19 PM
Msg. 53 of 55
wat text? ooooo um i think it says the same thing wen its telling me to choose the shader but wen it finishes loading them it says som thin long and fast that i cant read then it closes Edited by darkassassin14 on Jul 17, 2008 at 08:21 PM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jul 17, 2008 10:58 PM
Msg. 54 of 55
Open your debug.txt in your haloce directory. Post the last entry in it
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 21, 2008 02:14 PM
Msg. 55 of 55
ok ill do that wen i can
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