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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »How do I get blitzkrieg to work?

Author Topic: How do I get blitzkrieg to work? (7 messages, Page 1 of 1)
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Dark Ninja
Joined: May 26, 2008

The internet shows how stupid people are.


Posted: Jun 13, 2008 07:36 PM    Msg. 1 of 7       
I've made a scenery model in 3dsMax8, and the JMS model exporter didn't work. It said Runtime Error: Out of scripter memory. So I tried Blitzkrieg, but when I started it, it said it failed to initialize. How can I get blitzkrieg or JMS model exporter to work?
Could someone download the JMS file from http://www.mediafire.com/download.php?d2dyo1nwg9n, and make a gbxmodel of it and send it to me, please? And maybe see what the problem is. It's not that big, just a thick square with some parts sticking out, but is there a chance I could have had too much stuff added to it?
Edited by Dark Ninja on Jun 13, 2008 at 09:02 PM


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jun 13, 2008 07:52 PM    Msg. 2 of 7       
I am not sure but blitz does not work with all the 3ds maxes. I think 3ds max 8 might be one that does not work with blitz. get bluestreak or chimp


Dark Ninja
Joined: May 26, 2008

The internet shows how stupid people are.


Posted: Jun 13, 2008 07:54 PM    Msg. 3 of 7       
Oops, I forgot to mention I tried using 3Ds max 5 also. And I tried Bluestreak, but it didn't work either. And would chimp work? I thought it was only for a structure_bsp.


Dark Ninja
Joined: May 26, 2008

The internet shows how stupid people are.


Posted: Jun 13, 2008 08:25 PM    Msg. 4 of 7       
Quote: --- Original message by: l283023
Bluestreak's error means that you need to add more memory to your MAXScript settings. To do this:

Customize----> Preferences...

Click on the MAXScript tab. Under Memory put about 100 for Initial heap allocation (MBytes).


As for Blitzkreig...
Download this:
http://hce.halomaps.org/index.cfm?fid=1639
And be sure to follow the instructions.

Thanks, but now I have a new problem. I use Tool++. Made by Kornman, I think. I click on model, then for the source-directory, I click data, then the folder that has the model and physics folders. Then I click run tool, and after 5 minutes, it says tool command complete, but there's nothing written there, and nothing happens. The collision geometry works, but models doesn't do anything. Can tool++ not make models?
Edited by Dark Ninja on Jun 13, 2008 at 08:32 PM


Dark Ninja
Joined: May 26, 2008

The internet shows how stupid people are.


Posted: Jun 13, 2008 08:50 PM    Msg. 5 of 7       
When I select the model option, it bubbles in, but says-no option selected and doesn't do anything. I just used the regular tool, but I get this-
C:\Program Files\Microsoft Games\Halo Custom Edition>tool.exe model Cradle
Couldn't read map file './toolbeta.map'
###Cradle.JMS
EAX: 0xFFFFFFFE
EBX: 0x0426E601
(some other crap)
EXCEPTION Halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_count<MAXIMUM_TAG_FILES_PER_INDEX
I don't know what the hell it all means. I just want to get this one model made, but tool is being a *****.


videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Jun 11, 2009 11:59 AM    Msg. 6 of 7       
Hey l283023! The thing you said about Bluestreak's error message...it does not work. I Tried it because i was also getting the same and guess what...i am still getting the same error as before. What am i doing wrong? I keep getting the problem, can it is getting really annoying. Can someone please help me out here?


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Jun 11, 2009 02:37 PM    Msg. 7 of 7       
Quote: --- Original message by: Dark Ninja
EXCEPTION Halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_count<MAXIMUM_TAG_FILES_PER_INDEX

means your a ripper and you have thosands of other peoples tags. Tool checks your tag folder when it runs commands, and if there are to many tags in your tag folder, it doesnt work. Delete a decent number of your ripped tags that you dont need. another option is to rar or zip up the ones you dont need, but you cant have em sitting there in your tag folder for tool to see you have to many.

 

 
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