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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Gravity Rifle

Author Topic: Gravity Rifle (4 messages, Page 1 of 1)
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Da Moose
Joined: Jan 6, 2008

"We've got the Holy Hand Grenade of Antioch"


Posted: Jun 1, 2008 12:06 AM    Msg. 1 of 4       
I need to make a gravity rifle fp. I exported the model from guerilla as a .txt file. When I load it into max it gives me errors. Can anyone help. Or does anyone have a Gravity rifle fp


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Jun 1, 2008 12:17 AM    Msg. 2 of 4       
What the hell are you trying to do? Models don't export into .txt, that's what Notepad uses. You want to get the .gbx model and convert it to .3ds, then import it into 3ds Max.


Nugga117
Joined: Nov 14, 2005


Posted: Jun 1, 2008 12:23 AM    Msg. 3 of 4       
just import the gbxmodel directly into 3ds max using TheGhost's gbxmodel importer


Da Moose
Joined: Jan 6, 2008

"We've got the Holy Hand Grenade of Antioch"


Posted: Jun 1, 2008 09:57 AM    Msg. 4 of 4       
Don't get mad at me, the model importer i was using needs the gbxmodel to be .txt. Go into guerilla and export a model as .txt and it will work. But I'm just going to try TheGhost's

I just checked and I am using TheGhost's importer
Edited by Da Moose on Jun 1, 2008 at 09:59 AM

 

 
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