Hey I've been wondering why does Tool say that the compilation of my map works, but I get exceptions anyways. My vehicles are set at 6 for the limit, I don't have any modded weapons (except a MA5C Rifle I got off of halomaps), and I'm not really exceeding the tag limit of it.
Here's what Tool++ says:
culling uncompressed model vertices...done
culling uncompressed structure bsp vertices...done
culling uncompressed model animation data...done
building predicted resources for structures...done
structure bsp 'levels\autumn_slay\autumn_slay' is 14.74M
tag headers and names are 0.20M
streaming model vertex and index buffers...done
streaming tags..........................done
writing vertex and index buffers...done 10.24M
writing tags...done (2689 tags for 7.39M)
total tag size is 22.13M (0.87M free)
compressing 63.23M...done
successfully built cache file.
Cache pack file bitmaps hits: 812 for 40.96M
Cache pack file bitmaps adds/misses: 292 for 27.64M
Cache pack file sounds hits: 638 for 10.02M
Cache pack file sounds adds/misses: 42 for 3.26M
Cache pack file loc hits: 100 for 0.21M
Cache pack file loc adds/misses: 4 for 0.02M
No More Errors For Tools By: {TLS}Udie
crosshair item 0 for weapons\assault rifle\assault rifle references an invalid sequence
WARNING: 4 clusters in structure_bsp levels\autumn_slay\autumn_slay have no background sound or sound environment.
loc: Tried to add item ui\hud\hud_item_messages with different size (8336) than expected (3636).
loc: Tried to add item ui\multiplayer_game_text with different size (9976) than expected (10128).
loc: Tried to add item ui\shell\main_menu\settings_select\player_setup\player_profile_edit\controls_setup\controls_binding_labels with different size (1192) than expected (1292).
loc: Tried to add item ui\shell\main_menu\settings_select\multiplayer_setup\playlist_edit\ctf_edit\ctf_labels with different size (324) than expected (380).
Despite all those "Tried to add..." errors, it should work, right?

Also, my biped is an ODST in it.