A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »flipping banshee?

Author Topic: flipping banshee? (5 messages, Page 1 of 1)
Moderators: Dennis

ViciousWhiskers
Joined: Dec 19, 2007

Give it a try.


Posted: May 12, 2008 12:24 PM    Msg. 1 of 5       
does any1 know where to get a banshee that flips,u know,to dodge attacks?the h2 banshees i got only has primary trigger,and the seconadry trigger is nulled out?


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: May 12, 2008 01:02 PM    Msg. 2 of 5       
Quote: --- Original message by: evilkevin1
does any1 know where to get a banshee that flips,u know,to dodge attacks?the h2 banshees i got only has primary trigger,and the seconadry trigger is nulled out?

its because they setup a animation to a function block, and tied the firing modes into the function blocks. So they have secondary active function <LETTER> and the animation block has the animation attached to the same letter.


ViciousWhiskers
Joined: Dec 19, 2007

Give it a try.


Posted: May 12, 2008 07:16 PM    Msg. 3 of 5       
Quote: --- Original message by: kirby_422
Quote: --- Original message by: evilkevin1
does any1 know where to get a banshee that flips,u know,to dodge attacks?the h2 banshees i got only has primary trigger,and the seconadry trigger is nulled out?

its because they setup a animation to a function block, and tied the firing modes into the function blocks. So they have secondary active function <LETTER> and the animation block has the animation attached to the same letter.

so uhh how do i make the h2 banshee flip?im a bit confused


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: May 12, 2008 09:47 PM    Msg. 4 of 5       
Quote: --- Original message by: evilkevin1
so uhh how do i make the h2 banshee flip?im a bit confused

If its one the the banshees with what I said, it would be attached to secondary fire; the nade button ingame, and if your talking about setting one up, use the function blocks like how I discribed in my last post.


ViciousWhiskers
Joined: Dec 19, 2007

Give it a try.


Posted: May 13, 2008 11:56 AM    Msg. 5 of 5       
ok i got it to work

EDIT
yea but now i need more help! even though its not the rite topic,can any1 help me on this?

like i said i got my computer reinstalled and then i redownloaded halo CE and Hek and everything but then when i wanted to remake my map in sapien, i open sapien and then i opened a scenario but then it automatically closes,and same goes with ahobo!!!
before when my computer wasn't reinstalled, it worked perfectly.

theres no error in the debug file and i dont get whats wrong! so can any1 help me??? and ill show u what it says in the debug file.

07.10.08 13:07:59 sapien pc 01.00.00.0609 ----------------------------------------------
07.10.08 13:07:59 reference function: _write_to_error_file
07.10.08 13:07:59 reference address: 401b13
07.10.08 13:07:59 Couldn't read map file './sapienbeta.map'

so if any1 knows an answer and can help,please tell me how to fix this.plz!
Edited by evilkevin1 on Jul 10, 2008 at 07:07 PM

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 8:31 PM 125 ms.
A Halo Maps Website