A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Multiple gunners

Author Topic: Multiple gunners (4 messages, Page 1 of 1)
Moderators: Dennis

k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: May 4, 2008 07:43 PM    Msg. 1 of 4       
Is it possible to have more than 1 gunner for a single vehicle? e.g. a jet with turrets on either side being controlled by separate player, and one at the front controlled by the driver.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: May 4, 2008 08:08 PM    Msg. 2 of 4       
Yup. make every extra turret a seperate vehicle, and use (objects_attach <item1> <marker/frame> <item2> <marker/frame>)

ghost.halomaps.org has a turret tut, read that, make seperate turrets, and on your plane, put markers on the places you want the turrets to stick to. the item1 would be the jet.


k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: May 4, 2008 08:11 PM    Msg. 3 of 4       
thanks alot!

EDIT: Ive got his first three tuts on turrets (Modelling,Animating, Tagging) Does this method come under them or are they explained in a different tut?
Edited by k9colin on May 4, 2008 at 08:15 PM


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: May 4, 2008 09:02 PM    Msg. 4 of 4       
Quote: --- Original message by: k9colin
Ive got his first three tuts on turrets (Modelling,Animating, Tagging) Does this method come under them or are they explained in a different tut?

All the turret tuts will explain is making them. To attach the turret, read a scripting tutorial, and the comand found in hs_doc.txt you want is objects_attach

 

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 7:26 AM 94 ms.
A Halo Maps Website