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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Anybody know how to..

Author Topic: Anybody know how to.. (7 messages, Page 1 of 1)
Moderators: Dennis

C y b o r G
Joined: Apr 22, 2008

I CARE About YOUR Opinion!!


Posted: Apr 27, 2008 01:42 PM    Msg. 1 of 7       
How do you do, say light weapon mods. (ex. adding a silencer to the end, or adding a scope) anyone know how. I've looked @ other tutorials but all tell is how to replace the default model, I only want to modify them. Anyone....help.


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Apr 27, 2008 02:47 PM    Msg. 2 of 7       
By modifying them, you're eventually going to replace them. The ghost gbx importer, import the model, put your attachment or w\e, and re export, compile, and replace it in the weapon.


C y b o r G
Joined: Apr 22, 2008

I CARE About YOUR Opinion!!


Posted: Apr 27, 2008 02:51 PM    Msg. 3 of 7       
I have before,(ex. silencer to pistol) and all that showed up was the silencer.


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Apr 27, 2008 03:30 PM    Msg. 4 of 7       
You didnt have the gun model linked to the frame, when its imported it becomes unlinked...


C y b o r G
Joined: Apr 22, 2008

I CARE About YOUR Opinion!!


Posted: Apr 27, 2008 04:01 PM    Msg. 5 of 7       
gotcha. now that thats out of the way how do I get biped tag (weapons) from user made maps. (ex. cmt tensity) I have HMT, but that won't open HCE maps. Any ideas???
Edited by C y b o r G on Apr 27, 2008 at 04:02 PM


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Apr 27, 2008 04:26 PM    Msg. 6 of 7       
HMT does open ce maps, but you need a plugin pack which you can find at halomods.com


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Apr 27, 2008 05:01 PM    Msg. 7 of 7       
Psssst: Use HEK+. It works better... And you wont be getting anything from most CMT maps, they protected them.

 

 
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