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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »texture problem

Author Topic: texture problem (5 messages, Page 1 of 1)
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gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Apr 15, 2008 02:30 PM    Msg. 1 of 5       

i can get sapien to open up the map but when i wanna do lightmaps with tool it doenst work, i have tried lightmaps in sapien as well but no effect

i have retexured the damn map and redone the new shaders for the textures
all no effect


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Apr 15, 2008 08:00 PM    Msg. 2 of 5       
you have degenerate triangles in your model. open the model and import the wrl file to see where the error is. degenerate triangle means you have 3 vetexes in a row, but they are connected by edges and form a triangle. you need to move one of the verts so they arent all in a straight line.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 15, 2008 10:34 PM    Msg. 3 of 5       
Quote: --- Original message by: ColdFire
Quote: --- Original message by: corndogman939
open the model and import DEFAULT.WRL to see where the error is.
:)

Oshi its sali.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Apr 16, 2008 04:14 PM    Msg. 4 of 5       
hes been here all along. and hes been good. anyways, the name of your map is wc, so itll be wc.wrl.


gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Apr 16, 2008 04:16 PM    Msg. 5 of 5       
na it's an texture problem wich needs to be fixed the mdoel itself is good
maniac is fixing it for me

ty maniac :)

 

 
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