
DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 14, 2008 10:11 PM
Msg. 1 of 31
Well, I've done it again. I have thought on what would be something new or cool to HaloCE. Basically, I was looking through the old H2 guide and Art book when I found these schematics for the turrets. The Concept art looks cool, so I may try and make it a portable weapon, or at least a model for a weapon. Pics are below: (Halo2 concept models) (just for reference on what I am talking about) However, don't expect this to be done for a while, like my Big Map Project that I mentioned a while back (Great Assault), especially considering I still have school and need some more help on modelling. *lulz* Tellme what you think. Edited by DarkHalo003 on Apr 14, 2008 at 10:13 PM Edited by DarkHalo003 on Apr 14, 2008 at 10:14 PM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 14, 2008 10:15 PM
Msg. 2 of 31
I can has link then selentic?
I mean make the turrets first person like an assault rifle. The turrets wouldn't look like CMT's nor the ones made thus far, I think. Edited by DarkHalo003 on Apr 14, 2008 at 10:17 PM
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TVTyrant
Joined: Mar 16, 2008
Who am I?
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Posted: Apr 14, 2008 10:16 PM
Msg. 3 of 31
NO! Don't kill the idea! Its good! 
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 14, 2008 10:19 PM
Msg. 4 of 31
Good, thank you for the support. Selentic stillclaims I'm a failure from the Pre-ALPHA of GA though, even though it is only a PRE-ALPHA and means nothing now, so don't listen to his smartalek and degrading remarks to me. =/ Edited by DarkHalo003 on Apr 14, 2008 at 10:20 PM Edited by DarkHalo003 on Apr 14, 2008 at 10:20 PM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 15, 2008 04:04 PM
Msg. 5 of 31
No, but I don't understand when MY idea has been done. I am talking about making a portable Turret/AR that looks like what I have above. You said it yourself though, all my creations are going to be failures. So if you already claim this, than why do you even post in my threads? And yes I know a portable turret has been done, but notin this model I want to make. ;) Edited by DarkHalo003 on Apr 15, 2008 at 04:06 PM Quote: --- Original message by: sKc_chains Its not just him, no one really has a high opinion because you havn't posted anything to prove selie wrong (just for lmao selentic) How bout before telling people not to listen to him, maybe you should take his advice and practice, and maybe release your 5th map, not your 1st. Would make a muuuch better impression. And to skc_chain, I rant at selentic because he said I would be a failure. Either way, I am doing two things that a mapmaker would find challenging: 1.) Making maps without the ability to test stuff yourself in HaloCE. 2.) Forming a reliable team of testers so I can make my maps possible. As soon as I get a reply from one of my testers, than I may submit my 1st/2nd map if it works well enough. I don't mean to be any annoyance to you older folk, but please don't say I will fail. It is a false statement. Edited by DarkHalo003 on Apr 15, 2008 at 04:10 PM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 15, 2008 04:18 PM
Msg. 6 of 31
?????????
I just told you it. I want to make a new weapon in HaloCE, something I have never seen before. I want to make this diffferent than the turrets of now, selentic, not a repeat.I guess you can't dream the dreamer's dream though. If you have nothing good to say, just don't say anything good at all. Unless it is helpful.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Apr 15, 2008 04:44 PM
Msg. 7 of 31
Yeah, we've had this done for a while, it wasoriginaly planned for SPv1 but we never got to it. It's still a good project, although you should make a covie version. could be cool.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Apr 15, 2008 05:36 PM
Msg. 8 of 31
It can only be deployed, you can't use the actual gun in fp.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Apr 15, 2008 06:21 PM
Msg. 9 of 31
Lies. I did it. Edited by iron clad on Apr 15, 2008 at 06:21 PM
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madkiller92
Joined: Mar 9, 2008
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Posted: Apr 15, 2008 06:39 PM
Msg. 10 of 31
Quote: --- Original message by: Masters1337 It can only be deployed, you can't use the actual gun in fp. You can see the turret, and carry it, and press fire to deploy. I think it's in cold rush. And those turrets are not supposed to be fired in FP...DEPLOYABLE turrets? Bit it'd be cool for it to do that, like a human turret does in h3... Edited by madkiller92 on Apr 15, 2008 at 06:39 PM
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Apr 15, 2008 07:04 PM
Msg. 11 of 31
He means that once it is destroyed, the actual gun part of the turret can be picked up and fired as in halo 3. I have done this in the past but the animations and tagging were pretty bad. I think I'll clean it up some and release the tags. By the way, it is basically just a modification of the cold rush turret.
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madkiller92
Joined: Mar 9, 2008
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Posted: Apr 15, 2008 07:10 PM
Msg. 12 of 31
Quote: --- Original message by: iron clad He means that once it is destroyed, the actual gun part of the turret can be picked up and fired as in halo 3. I have done this in the past but the animations and tagging were pretty bad. I think I'll clean it up some and release the tags. By the way, it is basically just a modification of the cold rush turret. I know, I said it'd be nice if it could dire in FP like a h3 turret, mabey even enable a 3rd person. And that is a H2V screenshot, Sgt.Johnson uses that turret and deploys it. I would like if it you could deploy and then be picked up again.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Apr 15, 2008 07:23 PM
Msg. 13 of 31
Sorry, that isn't possible
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 15, 2008 08:08 PM
Msg. 14 of 31
I could make a spike turret maybe. It would shoot super fast spikes,like 2x as much spikes and power as a spiker.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Apr 15, 2008 08:13 PM
Msg. 15 of 31
I'll use the halo 2 rip. I'm no modeller
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 15, 2008 10:26 PM
Msg. 16 of 31
I have a few ideas for weapons now!
-Spike turret.
-Spiking Rifle (Spike-using sniper)
-Spiker Carbine (Spiking BR/Carbine sort of thing)
-Dual-Spikers maybe?
-Literal Grenade Launcher (shoots frag, plasma, and whatever grenades)
-Airstrike Marker? (Hammer of Dawn-like marking system maybe?)
-Visor Disruptor (messes up visor vision)
-More Halo item ideas to come!
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Apr 15, 2008 10:30 PM
Msg. 17 of 31
Quote: --- Original message by: iron clad Sorry, that isn't possible Lies!
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 15, 2008 10:46 PM
Msg. 18 of 31
Quote: --- Original message by: sKc_chainsQuote: --- Original message by: DarkHalo003 I have a few ideas for weapons now!
-nooby.
-noobier (Spike-using sniper)
-Spiker Carbine( maybe) (Spiking BR/Carbine sort of thing)
-Dual-Spikers maybe?(wouldnt be good for gameplay, but is possible and is done in halo 3)
-nooby, also been done, i would be surprised if you found some way to balance it out.
-Airstrike Marker? (already been done in ambush)
-Visor Disruptor (same as a radar jammer, and would be annoying)
-More Halo item ideas to come! Wow, you really are a -blam!- cruel person aren't you? You misinterperated the Visor Disruptor though I think. I mean like mess up the FP view of the person hit by the attack. It would be very weird and make some WTF moments.lol. -Two spikers are easier to aim in my opinion. -Thanks for telling me about the stuff that has already been used. -I think you just have a bad impression of me. Why would a spike turret or sniper be noobish? I know the turret sounds noobish by what I have said, but it can be changed for balancing. But please explain your reasoning fpr using "noob." Edited by DarkHalo003 on Apr 15, 2008 at 10:48 PM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 15, 2008 11:08 PM
Msg. 19 of 31
I have another idea, what about ICE GRENADES?!
Thanks for the explaination. Selentic never gives me one, so this time I am glad there was a good reply. Anwyays, I can see what you're talking about. I will figure out something though.=/
CMT definitely deserves a lot of credit for their weapons, they do an insane job. I wouldn't mind the removal of grenades. I think frags are very noob-like and cause grenade noobing though. =/
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madkiller92
Joined: Mar 9, 2008
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Posted: Apr 16, 2008 06:18 PM
Msg. 20 of 31
Quote: --- Original message by: Rozar What exactly is the point of a grenade launcher when MC can practically throw a grenade across Bloodgulch? I mean, he doesn't exactly need help throwing 'em, he's got quite an arm. I don't get it either... notice the only games wihout throwable grenades have grenade launchers? (such as bioshock and quake 4) Wow these boldings are much thicker than bungie.nets.... And grenade launchers can easily bounce back on you AND are not to accurate and don't even go far at all!I see no use for them. And dual wielding spikers? Well, have fun with that....(they'd proboly work like crap) I'm not trying to be mean, but these things just won't fit or be really hard to do. And don't think cabrine idea will work too well. Spikers were not made to snipe. Quote: -Airstrike Marker? (Hammer of Dawn-like marking system maybe?) -Visor Disruptor (messes up visor vision) Like those ideas...but the rest not too much. Edited by madkiller92 on Apr 16, 2008 at 06:19 PM Edited by madkiller92 on Apr 16, 2008 at 06:25 PM
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Apr 16, 2008 07:42 PM
Msg. 21 of 31
Halo has grenade launchers. They're called brute shots
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 16, 2008 07:50 PM
Msg. 22 of 31
Not a plasma grenade launcher though, that is what I was aiming for. Like a gun that shoots plasma grenades. It would be funny if anything, just for laughs. Has anyone thought of making a GAUSS rifle, or would it be too easy to get a kill with? I think it would be a good anti-vehiclular weapon from a distance, but I think Coldsnap's rifle takes care of it quite nicely. How about a tazer gun that saps away an enemy's shield? Too noob-like right? The spike carbine wouldbe stronger but slower than a covenant carbine, sort of like a CMT carbine, but notas fastand does more damage. Think of a bolt rifle.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Apr 16, 2008 08:47 PM
Msg. 23 of 31
Also, the spiker is a carbine. Bungie named it the spiker type 25 CARBINE.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 16, 2008 09:51 PM
Msg. 24 of 31
Maybe you should think of an effective weapon that hasn't been made before critisizing others for trying to think of something new.
Iron, I was talking about a spike-styled BR like thing, but whatever, skc_chains seems to know what he is talking about. =/
How about I make a smoke dispensing item or smoke grenade? I haven't seen that before....but lets talk about this in the custom weapons thread. Anyways, I wantedto make a badass AR/turret gun that sounds sick and like the GoW lancer.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 17, 2008 04:23 PM
Msg. 25 of 31
I think Illegal has a good point. I just like to think of the design of the weapon. Maybe someone could come up with the projectiles and damage crap. Something fast enough to hit a target with spikes and something with enough accuracy so the shots don't decay with height.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Apr 17, 2008 06:26 PM
Msg. 26 of 31
spike rifle. i made it a long time ago. i dont wanna hear anything about the model, but you can use it for reference if you wish
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 19, 2008 04:26 PM
Msg. 27 of 31
Quote: --- Original message by: Donut spike rifle. i made it a long time ago. i dont wanna hear anything about the model, but you can use it for reference if you wish That's sick. Good job.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 19, 2008 05:10 PM
Msg. 28 of 31
Didn't I already agree that that particular thing has already been done? Thanks for senselessly replying. Edited by DarkHalo003 on Apr 19, 2008 at 05:11 PM
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wesman
Joined: Mar 18, 2008
no your a freezer
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Posted: Apr 19, 2008 05:15 PM
Msg. 29 of 31
Quote: --- Original message by: eliteaxmen thank you for being senslessly stupid care to explain how he was being stuipid instead of just wasting space
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 19, 2008 05:17 PM
Msg. 30 of 31
Quote: --- Original message by: eliteaxmen thank you for being senslessly stupid Not my fault that you replied. I take it you're exercising your bad demeanor on my thread because you're bored. [sarcasm] I may want to call the Whambulance soon, just to manage your out break of tears later. Or you can do it for yourself and not waste anymore of your time. It is 1-800-WHAAA. Call now to meet your therapist.[/sarcasm] =/ Anyways, This thread should lock. CMT has already announced this will occur in their SPv2, so this thread has no use anymore. Dennis, can you lock it now? Edited by DarkHalo003 on Apr 19, 2008 at 05:17 PM Edited by DarkHalo003 on Apr 19, 2008 at 05:19 PM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 19, 2008 05:23 PM
Msg. 31 of 31
Well, It looks good. It would work. The only problem is that I want it to look Halo-like, like the one I had on the first post.
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