
DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
|
Posted: Apr 9, 2008 03:01 PM
Msg. 1 of 3
Alright, so I am making my map and I bring it up in Sapien. The problem is, there are 0 textures. What the real problem is is that when I check the scenario_structure tag in guerilla, the shaders the map is using are shaders from two other maps with shaders that do not work. Can anyone tell me how to fix this?
|

Dusinator
Joined: Mar 23, 2008
Abuser of dots and parenthesis.
|
Posted: Apr 9, 2008 03:05 PM
Msg. 2 of 3
It sounds like you have the same problem I had a little bit ago. Look at this thread, it will help. http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=16544Additionally, make sure that when you name the textures, copy and paste the exact (original) name of the shader EXCEPT for the ".tif" part. It helps lol.
|

DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
|
Posted: Apr 9, 2008 03:25 PM
Msg. 3 of 3
Unfortunately,this is a different scenario. Instead of putting in the textures that I assigned for the map, it is taking other shaders from my other maps that I made in GMAX, which failed the same way. Thisis pising meoff. >:(
|