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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »BIG Problem!!!!!!!!

Author Topic: BIG Problem!!!!!!!! (3 messages, Page 1 of 1)
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DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 9, 2008 03:01 PM    Msg. 1 of 3       
Alright, so I am making my map and I bring it up in Sapien. The problem is, there are 0 textures. What the real problem is is that when I check the scenario_structure tag in guerilla, the shaders the map is using are shaders from two other maps with shaders that do not work. Can anyone tell me how to fix this?


Dusinator
Joined: Mar 23, 2008

Abuser of dots and parenthesis.


Posted: Apr 9, 2008 03:05 PM    Msg. 2 of 3       
It sounds like you have the same problem I had a little bit ago. Look at this thread, it will help.
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=16544

Additionally, make sure that when you name the textures, copy and paste the exact (original) name of the shader EXCEPT for the ".tif" part. It helps lol.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 9, 2008 03:25 PM    Msg. 3 of 3       
Unfortunately,this is a different scenario. Instead of putting in the textures that I assigned for the map, it is taking other shaders from my other maps that I made in GMAX, which failed the same way. Thisis pising meoff. >:(

 

 
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