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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Need Help!!!! Please

Author Topic: Need Help!!!! Please (9 messages, Page 1 of 1)
Moderators: Dennis

inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Apr 1, 2008 04:20 PM    Msg. 1 of 9       
I Need Help On Makeing A .Scenario File Into A .Map File







Please Help I Would Be Very Happy If Somebody Helped Me With This


Somone77
Joined: Aug 25, 2007


Posted: Apr 1, 2008 04:48 PM    Msg. 2 of 9       
ok do you have tool set up?


arkaman
Joined: Nov 22, 2007


Posted: Apr 1, 2008 06:11 PM    Msg. 3 of 9       
use tool++...

it's easy to use!


inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Apr 1, 2008 11:24 PM    Msg. 4 of 9       
when i use tool++ it saves it as a .bin file


arkaman
Joined: Nov 22, 2007


Posted: Apr 2, 2008 12:01 AM    Msg. 5 of 9       
hmm a bin file weird


inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Apr 2, 2008 12:04 AM    Msg. 6 of 9       
well how do u put it through tool++


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Apr 2, 2008 12:21 AM    Msg. 7 of 9       
Quote: --- Original message by: inkscape13
well how do u put it through tool++
Tool++: build the scenario by using a .jms

Tool: use this
tool structure levels/mapname mapname

Make sure your .jms file is in a folder called models or it won't tool right

Hope that helped


inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Apr 2, 2008 12:24 AM    Msg. 8 of 9       
could somebody do it for me



i don't have a .jms file i used theghost'sbloodgulch and edited it in sapien
Edited by inkscape13 on Apr 2, 2008 at 12:28 AM


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Apr 2, 2008 01:28 PM    Msg. 9 of 9       
Quote: --- Original message by: inkscape13
I Need Help On Makeing A .Scenario File Into A .Map File

http://hce.halomaps.org/hek/references/level_design/mp_level_design/mp_ld_level_running_in_game.html

 

 
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