
TVTyrant
Joined: Mar 16, 2008
Who am I?
|
Posted: Mar 29, 2008 04:01 AM
Msg. 1 of 7
So I got Tazz's H3 weapons pack, and they look great in the images, but I don't know how to apply them to existing tags. And yes, I am quite the noob.
|
|
|

bobbysoon
Joined: Feb 1, 2007
|
Posted: Mar 29, 2008 05:16 AM
Msg. 2 of 7
Those aren't actually tags. Making gbxmodels from the OBJ files is very complicated, but replacing the bitmaps of the H1 weapons with the H3 .TIF images isn't too difficult make a new folder: "Halo Custom Edition\data\H3weaponBitmaps" put the TIF images in the new folder make a new .TXT document in the folder and open it paste this into it: cd "C:\Program Files\Microsoft Games\Halo Custom Edition" tool bitmaps H3weaponBitmaps pause save your changes, and rename the new text document to "whatever. BAT" (*I don't think you need to add alpha channels to the bitmaps, but I may be mistaken*) double click the .BAT file .bitmaps will be created in Halo Custom Edition\tags\H3weaponBitmaps for each weapon, replace it's bitmap(s) with the ones you just made
|
|
|

TVTyrant
Joined: Mar 16, 2008
Who am I?
|
Posted: Mar 29, 2008 06:04 AM
Msg. 3 of 7
Its not working, as it is saying: "Couldn't read file './toolbeta.map'
The heck does that mean?
|
|
|

Somone77
Joined: Aug 25, 2007
|
Posted: Mar 29, 2008 12:13 PM
Msg. 4 of 7
Does it JUST say that or does it say that and a lot more stuff? becuase if it says alot more stuff then you can ignor that its just a thing that isnt going to heart or help your model in any way.
|
|
|

TVTyrant
Joined: Mar 16, 2008
Who am I?
|
Posted: Mar 29, 2008 04:07 PM
Msg. 5 of 7
It just says that.
|
|
|

bobbysoon
Joined: Feb 1, 2007
|
Posted: Mar 29, 2008 07:49 PM
Msg. 6 of 7
then it didn't compile anything. It should say something like: "bitmap created: #64x#64, compressed with color-key transparency, 2K-bytes" double check that the TIFs are where you tell tool to look for them Edited by bobbysoon on Mar 29, 2008 at 07:51 PM
|
|
|

TVTyrant
Joined: Mar 16, 2008
Who am I?
|
Posted: Mar 30, 2008 04:38 AM
Msg. 7 of 7
Quote: --- Original message by: bobbysoonThose aren't actually tags. Making gbxmodels from the OBJ files is very complicated, but replacing the bitmaps of the H1 weapons with the H3 .TIF images isn't too difficult make a new folder: "Halo Custom Edition\data\H3weaponBitmaps" put the TIF images in the new folder make a new .TXT document in the folder and open it paste this into it: cd "C:\Program Files\Microsoft Games\Halo Custom Edition" tool bitmaps H3weaponBitmaps pause save your changes, and rename the new text document to "whatever. BAT" (*I don't think you need to add alpha channels to the bitmaps, but I may be mistaken*) double click the .BAT file .bitmaps will be created in Halo Custom Edition\tags\H3weaponBitmaps for each weapon, replace it's bitmap(s) with the ones you just made Well, I gave it some time and its still not compiling. Perhaps I do have to apply alpha channels? How do I do that?
|
|
|