A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Bitmap Fix?

Author Topic: Bitmap Fix? (1 messages, Page 1 of 1)
Moderators: Dennis

Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Mar 22, 2008 10:27 PM    Msg. 1 of 1       
So I used Kornmans HEK to edit the lightmaps in my map, but when I saved it a hobo (Sapien Enhanced) automatically closes and creats this problem.

Couldn't read map file './guerillabeta.map'
file_read('tags\levels\practicum\practicum.bitmap') error 0x00000026 'Reached the end of the file. '
couldn't read #65536 bytes from offset #172 in local tag 'tags\levels\practicum\practicum.bitmap'
file_read('tags\levels\practicum\practicum.bitmap') error 0x00000026 'Reached the end of the file. '
couldn't read #64 bytes from offset #65708 in local tag 'tags\levels\practicum\practicum.bitmap'
couldn't read elements for bitmap_group_sequence_block block
file_read('tags\levels\practicum\practicum.bitmap') error 0x00000026 'Reached the end of the file. '
couldn't read #48 bytes from offset #65708 in local tag 'tags\levels\practicum\practicum.bitmap'
couldn't read elements for bitmap_data_block block
failed to load bitmap tag 'levels\practicum\practicum'
couldn't open tag

Anyway to fix this without having to replace the bitmap?

 

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 4:52 AM 109 ms.
A Halo Maps Website