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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sentinel Beams in Sapien?

Author Topic: Sentinel Beams in Sapien? (6 messages, Page 1 of 1)
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DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Mar 21, 2008 11:12 AM    Msg. 1 of 6       
When I put AI Sentinel in my map in Sapien, they beams don't show up. Anyway to fix this?


Me KS
Joined: Feb 2, 2008

Desire is Reality. Xfire: jetmaster23


Posted: Mar 21, 2008 12:47 PM    Msg. 2 of 6       
It's not a problem. Sapien doesn't bother displaying some things, such as effects, which is what the sentinel beams are.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Mar 21, 2008 01:44 PM    Msg. 3 of 6       
Quote: --- Original message by: Me KS
It's not a problem. Sapien doesn't bother displaying some things, such as effects, which is what the sentinel beams are.

acualy, sentinel beams are contrails, but ya, sapien isnt ment to look just like ingame, its limited.


Somone77
Joined: Aug 25, 2007


Posted: Mar 21, 2008 02:39 PM    Msg. 4 of 6       
I wonder if there is a way to reconfigure sapien to load those into the game veiw...


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Mar 21, 2008 03:41 PM    Msg. 5 of 6       
I've found somethings that could help...
render_particles
render_contrails
render_effects
render_psystems

I've tried these, but it still doesn't help. Maybe someone could help with these.


Enzo03
-
Screenshot Guru
-
Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Mar 21, 2008 05:09 PM    Msg. 6 of 6       
Type Rasterizer and press tab... maybe some things are in there...

 

 
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