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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Interior Lighting

Author Topic: Interior Lighting (4 messages, Page 1 of 1)
Moderators: Dennis

Mr Gruntsworthy
Joined: Jan 9, 2007

*skweak*


Posted: Mar 15, 2008 04:50 PM    Msg. 1 of 4       
I'm working on a map, which is 90% indoors. A small section stands outside, but the rest is indoors... the question is, how do I light up the interior areas? they're really friggin dark. is there a scenery item i can use that lights up rooms or something? I've gotten to the Sapien stage of things, and i'm ready to head through the final phases of an alpha build.

Help on this matter is really appreciated, as this is my first serious attempt at making a good map!


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Mar 15, 2008 05:04 PM    Msg. 2 of 4       
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=9877

i think thats how alot of people do it. I saved that thread from awhile back, it spoke of lighting up insides of bases


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Mar 15, 2008 05:25 PM    Msg. 3 of 4       
You can also use light fixture devices.


Mr Gruntsworthy
Joined: Jan 9, 2007

*skweak*


Posted: Mar 15, 2008 05:43 PM    Msg. 4 of 4       
okay, so I have to do that to all my shader_environment tags?

 

 
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