A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »ai will not sync online

Author Topic: ai will not sync online (2 messages, Page 1 of 1)
Moderators: Dennis

Me KS
Joined: Feb 2, 2008

Desire is Reality. Xfire: jetmaster23


Posted: Mar 13, 2008 04:00 PM    Msg. 1 of 2       
"syncing" is just a lazy way of typing synchronizing. In Halo's case, when you're playing online, most things have to synchronize in order for every player to see nearly the same changing surroundings as other players (I say "nearly" because latency makes that near-impossible.)

AI just isn't synchronized online because the net code doesn't include sending or receiving any information about AI-controlled bipeds. That means that the only AI you are going to see correctly are your AI, while every other player's AI could be anywhere else doing anything else, including the host's.

AI maps, although still fun, can be frustrating because of this. The host's AI are the only AI that can truly harm you, and yet there's no way of knowing where they are, whereas the AI that you do see could be shooting you like hell and yet it doesn't affect you at all.

So, if you see a friend shooting at nothing, don't ask. You know why.


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Mar 13, 2008 04:02 PM    Msg. 2 of 2       
Basically it means AI in multiplayer i pointless.

 

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 5:41 AM 93 ms.
A Halo Maps Website