
gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Mar 8, 2008 06:35 PM
Msg. 1 of 7
any chance the person, who uploaded the models to Halomaps might be creating the textures? or is there a tool that can make UV wrapping mesh so i cant paint in the texture?
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Mar 8, 2008 07:43 PM
Msg. 2 of 7
I'm not doing the textures. You have to unwrap them yourself. :|
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gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Mar 8, 2008 09:55 PM
Msg. 3 of 7
how?
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Mar 8, 2008 10:53 PM
Msg. 4 of 7
3ds Max. There is no easy way to skin them.
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gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Mar 9, 2008 09:53 AM
Msg. 5 of 7
no imean how to unwrap the model in 3ds max
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Mar 10, 2008 04:48 PM
Msg. 6 of 7
search. theres a uvw unwrapping tutorial on this site
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Mar 10, 2008 06:13 PM
Msg. 7 of 7
They're also Not real Halo 3 models but rather based on.
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